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Bow texturing for 1.8 need help
I have a problem with my bows I can get a texture on just fine but I have no idea how to get the bow texture to animate the way it should in 1.8 when I am trying to code it in. Any modders out there who have figured this out and like to show me how, or point me in the direction of a tutorial perhaps?
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5
Blaze590
I believe minecraft already supports files for each animation you can customize. At least im pretty sure they did. if they don't blame resource packs :/
They do, but only for looping animations.
You should use novaskin texture maker
I'm just trying to help so no getting mad at me
Ok?
I'm just trying to help so no getting mad at me
Ok?
I know I need a json file for each stage, what i need to know is how to code my bow to cycle between each stage when it is being used.
TheBrickCoderI haven't tried this but it looks like you need to create a json file for each frame.
Then, create a string array containing the frames. ex: static final String[] bowPullIconNameArray = new String[] {"pulling_0", "pulling_1", "pulling_2"};
I believe minecraft already supports files for each animation you can customize. At least im pretty sure they did. if they don't blame resource packs :/
I haven't tried this but it looks like you need to create a json file for each frame.
Then, create a string array containing the frames. ex: static final String[] bowPullIconNameArray = new String[] {"pulling_0", "pulling_1", "pulling_2"};
Then, create a string array containing the frames. ex: static final String[] bowPullIconNameArray = new String[] {"pulling_0", "pulling_1", "pulling_2"};