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Anti Jump "Command"
Hey guys, today I was playing around with the effect command in vanilla Minecraft, and I found a very interesting thing. Combining jump boost and slowness you can make a player "stucked", and totally unable to move or break blocks.
Put these commands together, and you will have it:
/effect <player> 8 <sec> 200 (200 shouldn't be changed. This will disable jumping.)
/effect <player> 4 <sec> 200 (200 shouldn't be changed. This will disable mining.)
/effect <player> 2 <sec> 255 (255 shouldn't be changed. This will disable moving.)
It's just a great command combination to make a player pissed off, or just give him/her a punishment.
Put these commands together, and you will have it:
/effect <player> 8 <sec> 200 (200 shouldn't be changed. This will disable jumping.)
/effect <player> 4 <sec> 200 (200 shouldn't be changed. This will disable mining.)
/effect <player> 2 <sec> 255 (255 shouldn't be changed. This will disable moving.)
It's just a great command combination to make a player pissed off, or just give him/her a punishment.
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MinecraftLover038BlueGamerzTMHey guys, today I was playing around with the effect command in vanilla Minecraft, and I found a very interesting thing. Combining jump boost and slowness you can make a player "stucked", and totally unable to move or break blocks.
Put these commands together, and you will have it:
/effect <player> 8 <sec> 200 (200 shouldn't be changed. This will disable jumping.)
/effect <player> 4 <sec> 200 (200 shouldn't be changed. This will disable mining.)
/effect <player> 2 <sec> 255 (255 shouldn't be changed. This will disable moving.)
It's just a great command combination to make a player pissed off, or just give him/her a punishment.
Not to be mean.. but you are just now figuring this out 0.o?
Haha yea. I've stopped playing MC for a while, so just now had time to test things like this out.
BlueGamerzTMHey guys, today I was playing around with the effect command in vanilla Minecraft, and I found a very interesting thing. Combining jump boost and slowness you can make a player "stucked", and totally unable to move or break blocks.
Put these commands together, and you will have it:
/effect <player> 8 <sec> 200 (200 shouldn't be changed. This will disable jumping.)
/effect <player> 4 <sec> 200 (200 shouldn't be changed. This will disable mining.)
/effect <player> 2 <sec> 255 (255 shouldn't be changed. This will disable moving.)
It's just a great command combination to make a player pissed off, or just give him/her a punishment.
Not to be mean.. but you are just now figuring this out 0.o?