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A new concept of map mechanism in 24w06a

Dark_Sharks's Avatar Dark_Sharks2/15/24 4:28 am
1 emeralds 125 4
2/15/2024 1:18 pm
Dark_Sharks's Avatar Dark_Sharks
As shown in video:
Instructions used: /attribute
Posted by Dark_Sharks's Avatar
Dark_Sharks
Level 9 : Apprentice Miner
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ScotsMiser
02/15/2024 7:13 am
Level 38 : Artisan Miner
ScotsMiser's Avatar
That could do with a bit more explanation…

From what I can see, I'm guessing there is a new way to assign a player some crawl-like status via commands?
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HoboMaggot
02/15/2024 7:30 am
Level 52 : Grandmaster Blob
history
HoboMaggot's Avatar
They're simply using specificly modeled items (through cmd blocks/dp and resource pack) that checks what item they're specifically holding and sets a specific value for the generic.scale attribute for the player entity.
The attribute says what it does

Also title is kinda misleading as this attribute was released 7 snapshots ago in 23w51a (Also the 1st snapshot of 1.20.5)
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Dark_Sharks
02/15/2024 1:18 pm
Level 9 : Apprentice Miner
Dark_Sharks's Avatar
Haha, sorry, I don't know which version it joined.
In fact, it is very simple to achieve this effect.
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ScotsMiser
02/15/2024 7:58 am
Level 38 : Artisan Miner
ScotsMiser's Avatar
Yep, that's the kind of info I was suggesting be included.
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