2
I need help with the surface rule. Which one to choose so that all the blocks, on top of which there is air, become grass during generation?
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2
Im not sure if this is what you need but this rule does something similar:
{
"type": "minecraft:condition",
"if_true": {
"offset": 0,"add_surface_depth": false,"add_surface_secondary_depth": false,"surface_type": "floor","type": "minecraft:stone_depth"},"then_run": {"type": "minecraft:block","result_state": {"Properties": {
"snowy": "false"},
"Name": "minecraft:grass_block"}
}
}
{
"type": "minecraft:condition",
"if_true": {
"offset": 0,"add_surface_depth": false,"add_surface_secondary_depth": false,"surface_type": "floor","type": "minecraft:stone_depth"},"then_run": {"type": "minecraft:block","result_state": {"Properties": {
"snowy": "false"},
"Name": "minecraft:grass_block"}
}
}
Oh thanks, I'm already figured out, u r late