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Is there a way to invert skins with PMCSkin3D?
Hi.
I've been working on some skins for a project for a friend of mine. And I noticed that inverted textures work really well within the context of the project.
I'm aware that inverted sections of the skin are shown when using the clone tool. But, I was wondering, is there a way to invert sections of a skin? If so, please let me know.
I've been working on some skins for a project for a friend of mine. And I noticed that inverted textures work really well within the context of the project.
I'm aware that inverted sections of the skin are shown when using the clone tool. But, I was wondering, is there a way to invert sections of a skin? If so, please let me know.
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Not in PMC, but you can in NameMC
I'm having the same problem, I really want to invert colors for a mob skin I'm making on here but I can't because there's no tool. However, for black and white, using the HSL tool with -180 lightness can invert them. Not perfect, but it works!
You can copy and paste the sides of the skin and flip it around. That helps me a lot when I make those mistakes.
Try Namemc if you use the skin, you can invert colors. even black/white
You could use this https://pinetools.com/invert-image-colors.
You mean front to back, or back to front? Well, I made a ticket about it a while ago, but nothing was added yet.
I meant invert colors. Not rotate the skin.
There's nothing for that
oh well. Thanks for letting me know.
You can use HSL Shift Mode to do it if you set the Hue Shift to -180° or 180° (but it won't invert black or white.)
That's kind of my problem. A lot of the textures I'm working with are black and white