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Question about mods and maps

User5113172G's Avatar User5113172G4/24/24 9:17 pm
3 emeralds 145 2
5/2/2024 7:14 am
User5113172G's Avatar User5113172G
Custom maps can generate mod items, for example I have a medieval weapons mod and I'm on a medieval map, will it generate items from this mod?
Posted by User5113172G's Avatar
User5113172G
Level 1 : New Miner
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04/24/2024 9:46 pm
Level 36 : Artisan Miner
ScotsMiser
ScotsMiser's Avatar
My guess would be a qualified yes as the mod changes the generation of 'stuff' (including terrain and items by the game code) whereas the map imports premade 'stuff'.

Some of the qualifications inlcude that:
► since the map is pregenerated terrain, nothing that is added by the mod when new terrain is generated would be expected
► if the mod generates an item only under circumstances not allowed by the map (i.e. as a drop from a biome specific mob where that biome is not included in the map)
► if the map is using command blocks to supress 'something'


Someone with greater modding amiliarity may be able to expand the list of exceptions….
1
05/01/2024 12:38 am
Level 1 : New Miner
User5113172G
User5113172G's Avatar
Sorry for poor English but from what I understand the item cannot be generated in chests like a sword that needs a new miner that only comes from chests the item will not appear in chests right but if it drops from mobs it will come normally
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