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Help for my map #2

MJ_mcMaster's Avatar MJ_mcMaster5/25/21 6:37 am
6/4/2021 7:45 am
MJ_mcMaster's Avatar MJ_mcMaster
pls help
i keep doing /setworldspawn <coordnate stuff>
(<> does not count)
but it won't let me do it
so i tried in command block
still doesnt work
then i did it in always active STILL DOES NOT WORK!!!!!
Posted by MJ_mcMaster's Avatar
MJ_mcMaster
Level 56 : Grandmaster Lego Builder
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HoboMaggot
05/26/2021 7:41 am
Level 52 : Grandmaster Blob
HoboMaggot's Avatar
Can you elaborate on your error?
Is the Syntax wrong or is minecraft bringing up an error?
If the command works, what do players respawn after the command execution?

If they arent spawning in the exact coordinate position, and you're playing Bedrock, go to BigBuild's comment.
Otherwise for Java:
Set the spawn radius to 0 and try the command again
/gamerule spawnRadius 0
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MJ_mcMaster
06/04/2021 7:26 am
Level 56 : Grandmaster Lego Builder
MJ_mcMaster's Avatar
it doesnt work, it makes me go +y axis. i tried putting more blocks so it doesnt spawn on top and ruins the game, but it just gets higher
1
HoboMaggot
06/04/2021 7:31 am
Level 52 : Grandmaster Blob
history
HoboMaggot's Avatar
The player will spawn in the topmost block if the exact spawnpoint coords are covered with non-air blocks.
Make sure your spawnpoint actually has at least a 2 block y airspace for the player to respawn.

Also you imply the gamerule did work, because the radius only is supposed to cover the x and z axis
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MJ_mcMaster
06/04/2021 7:45 am
Level 56 : Grandmaster Lego Builder
MJ_mcMaster's Avatar
oh wait i fixed it
1
MJ_mcMaster
05/26/2021 7:53 am
Level 56 : Grandmaster Lego Builder
MJ_mcMaster's Avatar
thanks
everything is Not-red, no errors, i got the / (not like the last time i asked), so i guess that's the problem.
1
streamersheep
05/25/2021 7:33 am
Level 30 : Artisan Miner
streamersheep's Avatar
just do setworldspawn without coordinates
1
MJ_mcMaster
05/25/2021 8:46 am
Level 56 : Grandmaster Lego Builder
MJ_mcMaster's Avatar
ill try
1
HoboMaggot
05/26/2021 7:42 am
Level 52 : Grandmaster Blob
HoboMaggot's Avatar
Setworldspawn without coordinates just sets the spawn to the executor's current position.
So unless you had a syntax error, this may not work
2
BigBuilds
05/25/2021 7:16 am
Level 48 : Master Network
history
BigBuilds's Avatar
Just a little tip, if you want to turn off re-spawn protection, you have to set "respawn radius" in the world settings to 0. That will basically allow the player to spawn indirectly where you anticipated, even if the game thinks there is something that shouldn't be there. You may have already known this lol, but It might be what is causing the problem!?

Another less likely reason could be chunk loading issues with the command block being too far away or just a coordinate error. Hope this helps!! and if not, let me know and I will try to provide further help. good luck!!

This is just a little example of what this command should look like, sounds like you got this part down, but just in case anyone else takes a look at this forum for their own needs- /setworldspawn 10 4 10
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HoboMaggot
05/26/2021 7:38 am
Level 52 : Grandmaster Blob
history
HoboMaggot's Avatar
When you set the worldspawn, those coords are saved in the level.dat, so this is not a chunk loading issue.
Usually with errors in worldspawn/spawnpoint its either coordinate miscalculation or the respawn radius, for which you've covered both
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