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Can someone make me a texture pack?brush

yogurt_the_lizorb's Avatar yogurt_the_lizorb1/25/22 2:02 pm
1/27/2022 10:53 am
Karaoke's Avatar Karaoke
I want a texture pack to use, but I only know how to make the textures. Not how to apply them. Can someone please make me a texture pack using the mob skins in this collection?
Posted by yogurt_the_lizorb's Avatar
yogurt_the_lizorb
Level 33 : Artisan Procrastinator
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12

MajykTheFoxxNOW
01/27/2022 9:42 am
Level 6 : Apprentice Artist
MajykTheFoxxNOW's Avatar
YES!! just tell me what you need!!
1
Karaoke
01/27/2022 9:38 am
Level 69 : High Grandmaster Witch
Karaoke's Avatar
Aren't you part of our Texturing 101 group? Read the FAQ lol
1
yogurt_the_lizorb
01/27/2022 10:15 am
Level 33 : Artisan Procrastinator
yogurt_the_lizorb's Avatar
i made this before i was in it
1
Karaoke
01/27/2022 10:53 am
Level 69 : High Grandmaster Witch
Karaoke's Avatar
Thread made yesterday. You've been in the group the last four days 😂

I hope you got a pack working for ya!
1
DrBeako
01/25/2022 3:29 pm
Level 42 : Master Artist
history
DrBeako's Avatar
It's really easy you should learn it yourself

create a resourcepack template containing a pack image, pack.mcmeta, and assets folder

pack.mcmeta:

{
"pack": {
"description": "<description>",
"pack_format": <version number, 1.18 is 8>
}
}



go to assets -> minecraft (create if none, goes to all the following folders)

if you want the texture to be vanilla go to textures
then go to entity
create a folder name "wolf"
apply your texture by naming (do not include ") "wolf" "wolf_angry" "wolf_tamed" and moving them inside the folder

if you want alt texture, it's very complicated and included in the spoiler
if you want the texture to be alternative (optifine) go to optifine
create a mob folder
and create wolf folder inside of mob folder
rename your file with "2" at the end "wolf2" "wolf_angry2" "wolf_tamed2"
you will also need to create a .property file named after the wolf file (2 is not needed)

the <mob>.property file should include the following
skins.<n>= (required)
weights.<n>= (ratio of appearance)
biomes.<n>= (biome dependent texture)
minheight.<n>= (minimum y level for texture to apply)
maxheight.<n>= (vice versa)

n should be replaced by number n rule, for you I believe you only need to use number "1"

your minimum alternative file should look like this:
skins.1=2 (the number 2 skin)

the alternative texture should apply if your line of code is right
2
MannyQUESO
01/25/2022 3:05 pm
Level 35 : Artisan Artist
MannyQUESO's Avatar
I can help you out.
1
yogurt_the_lizorb
01/25/2022 3:21 pm
Level 33 : Artisan Procrastinator
yogurt_the_lizorb's Avatar
I forgot if there's also an angry tamed but if there is, add the tamed collar to the angry one.
1
yogurt_the_lizorb
01/25/2022 3:17 pm
Level 33 : Artisan Procrastinator
history
yogurt_the_lizorb's Avatar
Use them for what their for. (Untamed happy=normal, untamed angry=angry, tamed=tamed)
1
MannyQUESO
01/25/2022 3:20 pm
Level 35 : Artisan Artist
MannyQUESO's Avatar
Got it
1
yogurt_the_lizorb
01/25/2022 3:23 pm
Level 33 : Artisan Procrastinator
yogurt_the_lizorb's Avatar
And just edit the wolf. Not anything else, ok?
1
MannyQUESO
01/25/2022 4:16 pm
Level 35 : Artisan Artist
MannyQUESO's Avatar
1
yogurt_the_lizorb
01/25/2022 10:28 pm
Level 33 : Artisan Procrastinator
yogurt_the_lizorb's Avatar
Can you also make one for this collection?
1
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