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the_n1n's Avatar the_n1n
Level 15 : Journeyman Collective
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Simple Displays Banner

Intended & Designed for Creative Use or by Server Operators Only.

Feedback & Bug Reports
To Provide Feedback or a Bug Report, please submit a form here.

Operator Status

Operator Only Mode is set to on by default. As an operator run /function sdsetting:oponly to toggle it off & on. While Op Only mode is on, commands can only be run by /function sdfunction:[​command] by typing that and without the /trigger.

Simple Displays Table


Simple Displays adds many trigger/function commands! Here is a chart of the simplest version of them!


Display Modifiable Features

Item Display

Text Display

Block Display

Brightness
ToggleBrightness
ToggleBrightness
ToggleBrightness
Billboard
CycleItemBillboard
CycleTextBillboard
CycleBlockBillboard
Rotation
CycleItemRotation
CycleTextRotation
CycleBlockRotation
Scale
CycleItemScale
CycleTextScale
CycleBlockScale
Kill Display
KillItemDisplay
KillTextDisplay
/KillBlockDisplay
Place Display
PlaceItemDisplay
PlaceTextDisplay
PlaceBlockDisplay
Precise Place Display
PrecisePlaceItemDisplay
PrecisePlaceTextDisplay
PrecisePlaceBlockDisplay
Replace Display
ReplaceItemDisplay
ReplaceTextDisplay
ReplaceBlockDisplay
Style
CycleItemStyle
N/A
N/A

Operator Only Commands

These Commands are more complicated commands that allow for more dynamic selection of things for Display Entities. This is only available for **1.20.3 and Higher**. Replace X with one of the listed or custom variables.
1.20.3+ Operator Only Commands

    • `/function sdcustom:place_custom_block {block:X}`
      ○block: Any Block id. No need to add Minecraft:
    • `/function sdcustom:place_custom_item {item:X}`
      ○ item: Any Item id. No need to add Minecraft:
    • `/function sdcustom:place_custom_text {text:X,color:X}`
      ○ text: What you want on the display
      ○ color: Legacy Minecraft Colors
    • `/function sdcustom:precise_custom_block {block:X}`
      ○ block: Any Block id. No need to add Minecraft:
    • `/function sdcustom:precise_custom_item {item:X}`
      ○ item: Any Item id. No need to add Minecraft:
    • `/function sdcustom:precise_custom_text {text:X,color:X}`
      ○ text: What you want on the display
      ○ color: Legacy Minecraft Color
    • `/function sdcustom:replace_custom_text {text:X,color:X}`
    • `/function sdcustom:set_custom_billboard {type:X,billboard:X}`
      ○ type: Display entity (Make sure to add _display)
      ○ billboard: fixed, vertical, horizontal, or center
    • `/function sdcustom:set_custom_scale {type:X,scale:X}`
      ○ type: Display entity (Make sure to add _display)
      ○ scale: Scale you want it to be
    • `/function sdcustom:set_full_custom_scale {type:X,scale1:X,scale2:X,scale3:X}`
      ○ type: Display entity (Make sure to add _display)
      ○ scale1: Scale you want X to be
      ○ scale2: Scale you want Y to be
      ○ scale3: Scale you want Z to be



Display specific Descriptions

Item Displays

*Item Displays are entities that display items in multiple ways. This datapack uses commands to add, modify, and change these item displays in a simplified way. You can place them and modify these entities in 5 ways, item it displays, size, style, rotation, and billboard!*
Item Display Descriptions
CycleItemBillboard: `Cycles the "Billboard" of Item Displays (From Fixed > Vertical > Horizontal > Center > Fixed).`
CycleItemRotation: `Cycles the "Rotation" of Item Displays (From South > West > North > East > South)`
CycleItemScale: `Cycles the "Scale" of Item Displays (From 1x > 2x > 8x > 16x > -1x > -2x > 1x).`
KillItemDisplay: `Kills Item Display Directly next to you.`
PlaceItemDisplay: `Places an Item Display at the center of the block of where you are (and uses your held item).`
PrecisePlaceItemDisplay: `Places an Item DIsplay at where you are (and uses your held item).`
ReplaceItemDisplay: `Replaces the Item of the nearest Item Display (uses your held item).`
CycleItemStyle: `Cycles Rendering Style of Item Displays (From Fixed > Third Person > First Person > Head > GUI > Ground > Fixed)

Block Displays

*Block Displays are entities that display blocks in multiple ways. This datapack uses commands to add, modify, and change these block displays in a simplified way. You can simply place them and modify these entities in 4 ways, block it displays, size, rotation, and billboard! Note, Block Displays only display blocks with hitboxes, blocks such as redstone dust and rails won't be placed*
Block Display Descriptions
CycleBlockBillboard: `Cycles the "Billboard" of Block Displays (From Fixed > Vertical > Horizontal > Center > Fixed).`
CycleBlockRotation: `Cycles the "Rotation" of Block Displays (From South > West > North > East > South)`
CycleBlockScale: `Cycles the "Scale" of Block Displays (From 1x > 2x > 8x > 16x > -1x > -2x > 1x).`
KillBlockDisplay: `Kills Block Display Directly next to you.`
PlaceBlockDisplay: `Places a Block Display at the center of the block of where you are (and uses the item directly below you).`
PrecisePlaceBlockDisplay: `Places a Block DIsplay at where you are (and uses the item directly below you).`
ReplaceBlockDisplay: `Replaces the Block of the nearest Block Display (and uses the item directly below you).`


Text Displays

*Text Displays are entities that display text in many ways. This datapack uses commands to add, modify, and change these text displays in a simplified way. You can simply place them and modify these entities in 4 ways, text it displays, size, rotation, and billboard!*
Text Display Descriptions
CycleTextBillboard: `Cycles the "Billboard" of Text Displays (From Fixed > Vertical > Horizontal > Center > Fixed).`
CycleTextRotation: `Cycles the "Rotation" of Text Displays (From South > West > North > East > South)`
CycleTextScale: `Cycles the "Scale" of Item Displays (From 1x > 2x > 8x > 16x > 1x).`
KillTextDisplay: `Kills Text Display Directly next to you.`
PlaceTextDisplay: `Places a Text DIsplay at the center of the block of where you are (and uses your held item's name).`
PrecisePlaceTextDisplay: `Places a Text DIsplay at where you are (and uses your held item's name).`
ReplaceTextDisplay: `Replaces the Text of the nearest Text Display (uses your held item's name).`
CompatibilityMinecraft 1.19
toMinecraft 1.21 pre-release
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