- check_circle Functions
Published Apr 28th, 4/28/24 4:02 am
- 308 views, 12 today
- 7 downloads, 0 today
2
Intended & Designed for Creative Use or by Server Operators Only.
Feedback & Bug ReportsTo Provide Feedback or a Bug Report, please submit a form here.
Operator Status
Operator Only Mode is set to on by default. As an operator run /function sdsetting:oponly to toggle it off & on. While Op Only mode is on, commands can only be run by /function sdfunction:[command] by typing that and without the /trigger.Simple Displays Table
Simple Displays adds many trigger/function commands! Here is a chart of the simplest version of them!
Display Modifiable Features | Item Display | Text Display | Block Display |
Brightness | ToggleBrightness | ToggleBrightness | ToggleBrightness |
Billboard | CycleItemBillboard | CycleTextBillboard | CycleBlockBillboard |
Rotation | CycleItemRotation | CycleTextRotation | CycleBlockRotation |
Scale | CycleItemScale | CycleTextScale | CycleBlockScale |
Kill Display | KillItemDisplay | KillTextDisplay | /KillBlockDisplay |
Place Display | PlaceItemDisplay | PlaceTextDisplay | PlaceBlockDisplay |
Precise Place Display | PrecisePlaceItemDisplay | PrecisePlaceTextDisplay | PrecisePlaceBlockDisplay |
Replace Display | ReplaceItemDisplay | ReplaceTextDisplay | ReplaceBlockDisplay |
Style | CycleItemStyle | N/A | N/A |
Operator Only Commands
These Commands are more complicated commands that allow for more dynamic selection of things for Display Entities. This is only available for **1.20.3 and Higher**. Replace X with one of the listed or custom variables.1.20.3+ Operator Only Commands
- `/function sdcustom:place_custom_block {block:X}`
○block: Any Block id. No need to add Minecraft:
- `/function sdcustom:place_custom_block {block:X}`
- `/function sdcustom:place_custom_item {item:X}`
○ item: Any Item id. No need to add Minecraft:
- `/function sdcustom:place_custom_item {item:X}`
- `/function sdcustom:place_custom_text {text:X,color:X}`
○ text: What you want on the display
○ color: Legacy Minecraft Colors
- `/function sdcustom:place_custom_text {text:X,color:X}`
- `/function sdcustom:precise_custom_block {block:X}`
○ block: Any Block id. No need to add Minecraft:
- `/function sdcustom:precise_custom_block {block:X}`
- `/function sdcustom:precise_custom_item {item:X}`
○ item: Any Item id. No need to add Minecraft:
- `/function sdcustom:precise_custom_item {item:X}`
- `/function sdcustom:precise_custom_text {text:X,color:X}`
○ text: What you want on the display
○ color: Legacy Minecraft Color
- `/function sdcustom:precise_custom_text {text:X,color:X}`
- `/function sdcustom:replace_custom_text {text:X,color:X}`
- ○ text: What you want on the display
○ color: Legacy Minecraft Color
- ○ text: What you want on the display
- `/function sdcustom:set_custom_billboard {type:X,billboard:X}`
○ type: Display entity (Make sure to add _display)
○ billboard: fixed, vertical, horizontal, or center
- `/function sdcustom:set_custom_billboard {type:X,billboard:X}`
- `/function sdcustom:set_custom_scale {type:X,scale:X}`
○ type: Display entity (Make sure to add _display)
○ scale: Scale you want it to be
- `/function sdcustom:set_custom_scale {type:X,scale:X}`
- `/function sdcustom:set_full_custom_scale {type:X,scale1:X,scale2:X,scale3:X}`
○ type: Display entity (Make sure to add _display)
○ scale1: Scale you want X to be
○ scale2: Scale you want Y to be
○ scale3: Scale you want Z to be
- `/function sdcustom:set_full_custom_scale {type:X,scale1:X,scale2:X,scale3:X}`
Display specific Descriptions
Item Displays
*Item Displays are entities that display items in multiple ways. This datapack uses commands to add, modify, and change these item displays in a simplified way. You can place them and modify these entities in 5 ways, item it displays, size, style, rotation, and billboard!*Item Display Descriptions
CycleItemBillboard: `Cycles the "Billboard" of Item Displays (From Fixed > Vertical > Horizontal > Center > Fixed).`
CycleItemRotation: `Cycles the "Rotation" of Item Displays (From South > West > North > East > South)`
CycleItemScale: `Cycles the "Scale" of Item Displays (From 1x > 2x > 8x > 16x > -1x > -2x > 1x).`
KillItemDisplay: `Kills Item Display Directly next to you.`
PlaceItemDisplay: `Places an Item Display at the center of the block of where you are (and uses your held item).`
PrecisePlaceItemDisplay: `Places an Item DIsplay at where you are (and uses your held item).`
ReplaceItemDisplay: `Replaces the Item of the nearest Item Display (uses your held item).`
CycleItemStyle: `Cycles Rendering Style of Item Displays (From Fixed > Third Person > First Person > Head > GUI > Ground > Fixed)
CycleItemRotation: `Cycles the "Rotation" of Item Displays (From South > West > North > East > South)`
CycleItemScale: `Cycles the "Scale" of Item Displays (From 1x > 2x > 8x > 16x > -1x > -2x > 1x).`
KillItemDisplay: `Kills Item Display Directly next to you.`
PlaceItemDisplay: `Places an Item Display at the center of the block of where you are (and uses your held item).`
PrecisePlaceItemDisplay: `Places an Item DIsplay at where you are (and uses your held item).`
ReplaceItemDisplay: `Replaces the Item of the nearest Item Display (uses your held item).`
CycleItemStyle: `Cycles Rendering Style of Item Displays (From Fixed > Third Person > First Person > Head > GUI > Ground > Fixed)
Block Displays
*Block Displays are entities that display blocks in multiple ways. This datapack uses commands to add, modify, and change these block displays in a simplified way. You can simply place them and modify these entities in 4 ways, block it displays, size, rotation, and billboard! Note, Block Displays only display blocks with hitboxes, blocks such as redstone dust and rails won't be placed*Block Display Descriptions
CycleBlockBillboard: `Cycles the "Billboard" of Block Displays (From Fixed > Vertical > Horizontal > Center > Fixed).`
CycleBlockRotation: `Cycles the "Rotation" of Block Displays (From South > West > North > East > South)`
CycleBlockScale: `Cycles the "Scale" of Block Displays (From 1x > 2x > 8x > 16x > -1x > -2x > 1x).`
KillBlockDisplay: `Kills Block Display Directly next to you.`
PlaceBlockDisplay: `Places a Block Display at the center of the block of where you are (and uses the item directly below you).`
PrecisePlaceBlockDisplay: `Places a Block DIsplay at where you are (and uses the item directly below you).`
ReplaceBlockDisplay: `Replaces the Block of the nearest Block Display (and uses the item directly below you).`
CycleBlockRotation: `Cycles the "Rotation" of Block Displays (From South > West > North > East > South)`
CycleBlockScale: `Cycles the "Scale" of Block Displays (From 1x > 2x > 8x > 16x > -1x > -2x > 1x).`
KillBlockDisplay: `Kills Block Display Directly next to you.`
PlaceBlockDisplay: `Places a Block Display at the center of the block of where you are (and uses the item directly below you).`
PrecisePlaceBlockDisplay: `Places a Block DIsplay at where you are (and uses the item directly below you).`
ReplaceBlockDisplay: `Replaces the Block of the nearest Block Display (and uses the item directly below you).`
Text Displays
*Text Displays are entities that display text in many ways. This datapack uses commands to add, modify, and change these text displays in a simplified way. You can simply place them and modify these entities in 4 ways, text it displays, size, rotation, and billboard!*Text Display Descriptions
CycleTextBillboard: `Cycles the "Billboard" of Text Displays (From Fixed > Vertical > Horizontal > Center > Fixed).`
CycleTextRotation: `Cycles the "Rotation" of Text Displays (From South > West > North > East > South)`
CycleTextScale: `Cycles the "Scale" of Item Displays (From 1x > 2x > 8x > 16x > 1x).`
KillTextDisplay: `Kills Text Display Directly next to you.`
PlaceTextDisplay: `Places a Text DIsplay at the center of the block of where you are (and uses your held item's name).`
PrecisePlaceTextDisplay: `Places a Text DIsplay at where you are (and uses your held item's name).`
ReplaceTextDisplay: `Replaces the Text of the nearest Text Display (uses your held item's name).`
CycleTextRotation: `Cycles the "Rotation" of Text Displays (From South > West > North > East > South)`
CycleTextScale: `Cycles the "Scale" of Item Displays (From 1x > 2x > 8x > 16x > 1x).`
KillTextDisplay: `Kills Text Display Directly next to you.`
PlaceTextDisplay: `Places a Text DIsplay at the center of the block of where you are (and uses your held item's name).`
PrecisePlaceTextDisplay: `Places a Text DIsplay at where you are (and uses your held item's name).`
ReplaceTextDisplay: `Replaces the Text of the nearest Text Display (uses your held item's name).`
Compatibility | Minecraft 1.19 |
to | Minecraft 1.21 pre-release |
Tags |
tools/tracking
6260811
119
simple-displays
Create an account or sign in to comment.