- check_circle Functions
- check_circle Recipes
- 7,823 views, 8 today
- 635 downloads, 0 today
16
PAINCRAFT
Paincraft is an ultra-difficult Minecraft challenge designed for the ultimate Minecraft tryhard. With Paincraft installed, the mobs are OP, the recipes are harder, and the progression is absurdly tedious. This is not a pack for the faint of heart or the lacking in skill. You will rage, you will seethe, and there will be pain.
If it wasn't obvious, this pack is sort of meant to be a parody of all the low-effort cringe I find around here lmao. Also this was way too much fun to make and I'm gonna keep updating it so feel free to make suggestions.
There is something to be said for playing this without knowing what the hell you're gonna experience, but I have decided to make that part optional by including a list of features. If you get stuck or don't want to figure stuff yourself, refer to this.
- Creepers have a chance to spawn charged at all times.
- Creepers also have a chance to have either increased speed, knockback resistance, follow range, the silent tag, invisibility (it wears off if they get too close), reduced fuse timer, an hour of persistence, or to be slow and invulnerable.
- Zombies and Husks have a chance to spawn with weapons.
- Zombies have a chance to spawn in packs of 10.
- Husks will suck the water out of you if you get too close.
- Special Spawner Zombies can spawn.
- Skeletons have a chance to spawn wielding stone swords instead of bows.
- Skeletons have a chance to spawn with random effect arrows. They do not drop these.
- Spiders, especially Cave Spiders, have an additional chance to have random status effects.
- Zombies, Husks, Skeletons, Wither Skeletons and Strays have a chance to spawn riding horses. Very fast horses. Like faster than you think is possible. These horses are bound to their master and will die when they do.
- Drowned spawn all the time and are likely to spawn with tridents. Don't trust the ocean.
- Phantoms no longer spawn when you fail to sleep. Instead they just spawn above Witches and Endermen occasionally.
- Size 8 Slimes have a small chance to spawn.
- Wandering Traders have a chance to be an Illager Assassin in disguise.
- Wither has 1024 health instead of 300.
- Vindicators and Pillagers can spawn with various better equipment.
- Players will spawn a Player Zombie when killed by undead.
Paincraft is an ultra-difficult Minecraft challenge designed for the ultimate Minecraft tryhard. With Paincraft installed, the mobs are OP, the recipes are harder, and the progression is absurdly tedious. This is not a pack for the faint of heart or the lacking in skill. You will rage, you will seethe, and there will be pain.
If it wasn't obvious, this pack is sort of meant to be a parody of all the low-effort cringe I find around here lmao. Also this was way too much fun to make and I'm gonna keep updating it so feel free to make suggestions.
There is something to be said for playing this without knowing what the hell you're gonna experience, but I have decided to make that part optional by including a list of features. If you get stuck or don't want to figure stuff yourself, refer to this.
Gameplay & Progression
- You now have to drink water often or you'll die of thirst.
- Player has permanent Mining Fatigue to make tools more important. This effect can only be removed by an active beacon. I know that's annoying but it's a critical feature.
- All tools require a binding material to craft. Grass for wood and stone, string for iron and gold, leads for diamond.
- Grass and ferns have a chance of dropping when you break them with your fist.
- Stone has to be smelted before it can be crafted into tools.
- Stone and Clay can be smelted in Campfires. It will take 3 minutes tho.
- Campfires are easier to craft.
- Iron takes 3 minutes to smelt in a furnace.
- Diamond ore needs to be smelted in a Blast Furnace now and it takes, you guessed it, 3 minutes.
- Furnace and Blast Furnace are a lot harder to craft now lol.
- Ancient Debris can now only be smelted my throwing it in lava for a few minutes. The more lava around it the faster it'll go.
- Difficulty is locked on hard and the pack will sent you condescending messages if you try to change it.
- Villages have been made extremely rare because they undermined the progression system. You can still get Villagers from Igloos or Zombies.
- Nerfed Desert Temple and Shipwreck loot.
- Added a custom achievement system. It should help you figure stuff out so do check it when you get achievements.
- Lots of other recipe changes that I can't be bothered to list. Check the recipe book often.
- Player has permanent Mining Fatigue to make tools more important. This effect can only be removed by an active beacon. I know that's annoying but it's a critical feature.
- All tools require a binding material to craft. Grass for wood and stone, string for iron and gold, leads for diamond.
- Grass and ferns have a chance of dropping when you break them with your fist.
- Stone has to be smelted before it can be crafted into tools.
- Stone and Clay can be smelted in Campfires. It will take 3 minutes tho.
- Campfires are easier to craft.
- Iron takes 3 minutes to smelt in a furnace.
- Diamond ore needs to be smelted in a Blast Furnace now and it takes, you guessed it, 3 minutes.
- Furnace and Blast Furnace are a lot harder to craft now lol.
- Ancient Debris can now only be smelted my throwing it in lava for a few minutes. The more lava around it the faster it'll go.
- Difficulty is locked on hard and the pack will sent you condescending messages if you try to change it.
- Villages have been made extremely rare because they undermined the progression system. You can still get Villagers from Igloos or Zombies.
- Nerfed Desert Temple and Shipwreck loot.
- Added a custom achievement system. It should help you figure stuff out so do check it when you get achievements.
- Lots of other recipe changes that I can't be bothered to list. Check the recipe book often.
Animals
- All meat animals except Rabbits have received a health buff.
- Cows have an extra heath buff on top of that.
- Pigs gain super speed when damaged.
- Chickens A S C E N D when damaged.
- Sheep do not drop wool when killed. Use Shears.
- Lmao you're gonna be so tilted when you see the shears recipe.
- Sheep have a chance to spawn with a.. self defense mechanism.
- You already know what I did to 30% of the Rabbit population.
- Wolves and Polar Bears are aggressive by default.
- Villagers have random disabilities. Enter villages with extreme caution.
- Nitwits can infect children and gullible adults with their stupid.
- Cows have an extra heath buff on top of that.
- Pigs gain super speed when damaged.
- Chickens A S C E N D when damaged.
- Sheep do not drop wool when killed. Use Shears.
- Lmao you're gonna be so tilted when you see the shears recipe.
- Sheep have a chance to spawn with a.. self defense mechanism.
- You already know what I did to 30% of the Rabbit population.
- Wolves and Polar Bears are aggressive by default.
- Villagers have random disabilities. Enter villages with extreme caution.
- Nitwits can infect children and gullible adults with their stupid.
Monsters
- Creepers have a chance to spawn charged at all times.
- Creepers also have a chance to have either increased speed, knockback resistance, follow range, the silent tag, invisibility (it wears off if they get too close), reduced fuse timer, an hour of persistence, or to be slow and invulnerable.
- Zombies and Husks have a chance to spawn with weapons.
- Zombies have a chance to spawn in packs of 10.
- Husks will suck the water out of you if you get too close.
- Special Spawner Zombies can spawn.
- Skeletons have a chance to spawn wielding stone swords instead of bows.
- Skeletons have a chance to spawn with random effect arrows. They do not drop these.
- Spiders, especially Cave Spiders, have an additional chance to have random status effects.
- Zombies, Husks, Skeletons, Wither Skeletons and Strays have a chance to spawn riding horses. Very fast horses. Like faster than you think is possible. These horses are bound to their master and will die when they do.
- Drowned spawn all the time and are likely to spawn with tridents. Don't trust the ocean.
- Phantoms no longer spawn when you fail to sleep. Instead they just spawn above Witches and Endermen occasionally.
- Size 8 Slimes have a small chance to spawn.
- Wandering Traders have a chance to be an Illager Assassin in disguise.
- Wither has 1024 health instead of 300.
- Vindicators and Pillagers can spawn with various better equipment.
- Players will spawn a Player Zombie when killed by undead.
The Nether
- Zombie Piglins are always angry. Yea good luck dealing with that lol.
- Wither Skeletons have a chance to spawn wielding bows instead of stone swords.
- Hoglins have extra health.
- Blazes fly away if you get too close.
- Wither Skeletons have a chance to spawn wielding bows instead of stone swords.
- Hoglins have extra health.
- Blazes fly away if you get too close.
The End
- Phantoms spawn here frequently.
- Shulkers multiply when they spawn, doubling the number in each city.
- Shulkers multiply when they spawn, doubling the number in each city.
Compatibility | Minecraft 1.20 |
Tags |
4 Update Logs
1.3.0; Ruin and Relaxation : by Netheferious 06/08/2023 7:35:08 pmJun 8th, 2023
- Pack updated to 1.20
- All village rarity modifiers have been removed
- All Cherry Groves have been set on fire
- Skeletons have a chance to spawns with random tipped arrows. They do not drop these.
- Creeper buff system has been reworked. Now the majority of Creepers spawn with one of the following buffs;
- Fire and Lava cause the player to rapidly lose thirst when inside them
- When players are killed by an undead mob, they will leave behind a player zombie that can pick up items
- All village rarity modifiers have been removed
- All Cherry Groves have been set on fire
- Skeletons have a chance to spawns with random tipped arrows. They do not drop these.
- Creeper buff system has been reworked. Now the majority of Creepers spawn with one of the following buffs;
- - Powered: Creeper is charged as though by lightning
- - Swift: Creeper has increased speed
- - Impervious: Creeper has reduced speed but is Invulnerable
- - Persistent: Creeper doesn't despawn for at least an hour
- - Silent: Creeper makes no sound whatsoever
- - Cloaked: Creeper has Invisibility until it comes within 10 blocks of the player
- - Quick Fuse: Creeper has greatly reduced fuse time
- - Steadfast: Creeper is resistant to knockback
- - Following: Creeper has increased follow range
- Fire and Lava cause the player to rapidly lose thirst when inside them
- When players are killed by an undead mob, they will leave behind a player zombie that can pick up items
LOAD MORE LOGS
5369455
119
Create an account or sign in to comment.
UPD: Can I turn it of somehow?
UPD 2: Managed to turn it off by deleting thirst.mcfunction. Now I enjoy this way more, thank you for your work!