- check_circle Advancements
- check_circle Functions
- check_circle Loot Tables
- check_circle Predicates
- 55,748 views, 50 today
- 12,442 downloads, 13 today
109
Mob Captains
Rare Mob Captains will spawn in your world, dropping illegally enchanted loot!
Overview
Mob Captains of common, uncommon, rare and legendary difficulty will spawn in your world.
These Mob Captains will drop items that are enchanted in a way that not possible in the vanilla game.
You can easily configure the data pack to your liking.
This data pack is inspired by Atomic Stryker's legendary Infernal Mobs mod.
Configure the Pack
Many aspects of this data pack can be configured by simply changing some score values.
You can access a chat based configuration menu while ingame by running the command
To adjust the loot tables' weight, just modify the values at /data/ps-mob/loot_tables/captains/<rarity>.json.
If you want to alter the items themselves, edit the loot tables at /data/ps-mob/loot_tables/base/<rarity>.json.
Rare Mob Captains will spawn in your world, dropping illegally enchanted loot!
Overview
Mob Captains of common, uncommon, rare and legendary difficulty will spawn in your world.
The Mob Captains are buffed based on their rarity!
Common
+50% Max Health
+2 Armor
+15% Movement Speed
+70% Attack Damage
+3% Knockback Resistance
Uncommon
+90% Max Health
+4 Armor
+25% Movement Speed
+120% Attack Damage
+10% Knockback Resistance
Rare
+180% Max Health
+8 Armor
+40% Movement Speed
+210% Attack Damage
+50% Knockback Resistance
Legendary
+270% Max Health
+15 Armor
+80% Movement Speed
+300% Attack Damage
+100% Knockback Resistance
+50% Max Health
+2 Armor
+15% Movement Speed
+70% Attack Damage
+3% Knockback Resistance
Uncommon
+90% Max Health
+4 Armor
+25% Movement Speed
+120% Attack Damage
+10% Knockback Resistance
Rare
+180% Max Health
+8 Armor
+40% Movement Speed
+210% Attack Damage
+50% Knockback Resistance
Legendary
+270% Max Health
+15 Armor
+80% Movement Speed
+300% Attack Damage
+100% Knockback Resistance
These Mob Captains will drop items that are enchanted in a way that not possible in the vanilla game.
You can easily configure the data pack to your liking.
This data pack is inspired by Atomic Stryker's legendary Infernal Mobs mod.
Configure the Pack
Many aspects of this data pack can be configured by simply changing some score values.
You can access a chat based configuration menu while ingame by running the command
/function ps-mob:config
if you have operator permissions.Set the scoreboard values of the ps-mob.config scoreboard to your desired values!
.cool_down
60
The time, in seconds, to stop trying to spawn a captain after successfully spawning one
.spawn_chance
10
The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100%
.notify_on_spawn
2
What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain
.notify_with_sound
1
If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled
.should_glow
0
If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled
.exists_for
6000
How long a Mob Captain will not be able to despawn in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 6000 -> 5 Minutes
.block_area
12000
How long should Mob Captain spawning be stopped within 24 blocks of another Mob Captain spawning in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 12000 -> 10 Minutes
.beam_on_spawn
1
If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off
.weight_common
55
Weight for a Mob Captain being of common rarity
.weight_uncommon
30
Weight for a Mob Captain being of uncommon rarity
.weight_rare
9
Weight for a Mob Captain being of rare rarity
.weight_legendary
1
Weight for a Mob Captain being of legendary rarity
60
The time, in seconds, to stop trying to spawn a captain after successfully spawning one
.spawn_chance
10
The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100%
.notify_on_spawn
2
What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain
.notify_with_sound
1
If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled
.should_glow
0
If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled
.exists_for
6000
How long a Mob Captain will not be able to despawn in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 6000 -> 5 Minutes
.block_area
12000
How long should Mob Captain spawning be stopped within 24 blocks of another Mob Captain spawning in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 12000 -> 10 Minutes
.beam_on_spawn
1
If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off
.weight_common
55
Weight for a Mob Captain being of common rarity
.weight_uncommon
30
Weight for a Mob Captain being of uncommon rarity
.weight_rare
9
Weight for a Mob Captain being of rare rarity
.weight_legendary
1
Weight for a Mob Captain being of legendary rarity
To adjust the loot tables' weight, just modify the values at /data/ps-mob/loot_tables/captains/<rarity>.json.
If you want to alter the items themselves, edit the loot tables at /data/ps-mob/loot_tables/base/<rarity>.json.
Credit | AtomicStryker |
Compatibility | Minecraft 1.17 |
to | Minecraft 1.21 pre-release |
Tags |
11 Update Logs
v3.3.0 : by PuckiSilver 05/06/2024 11:40:31 amMay 6th
- Update to 1.20.5+
- Remove obscure per_failure mechanic
LOAD MORE LOGS
4983468
119
Create an account or sign in to comment.
Using this datapack with no issues yet, besides the fact im unable to change the loottables. There's no 'ps-mob' folder inside of the server's 'data' folder.
Sorry for it not being clear from the description, happy everything else works :D
Thank you!
Menu dosen't work, and no mob captains spawn.
Do you have discord so we can bugfix?
I am using a paper server.
I have stopped trying to support paper servers for some time now
So the only actual fix would be to use any server software besides paper, all others should work perfectly
There are paper settings that re-enable some of those features but it’s just way too much of a hassle
It worled fine up until 1.19.4, and I updated to the latest version.
I also won’t make my packs compatible with paper - if they work that’s awesome but it would limit me and slow me down when developing. That’s not worth it and I wouldn’t enjoy it - just for one server software that has actively been breaking data packs for years when it works with literally everything else.
Sorry to everyone stuck on PaperMC.