Minecraft Data Packs / Challenge

Enhanced Adversaries | Harder mobs and depth-based difficulty!

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brisai's Avatar brisai
Level 41 : Master Engineer
14
This datapack is the standalone version of a feature made for Minecarft, my survival rebalance. Check it out here!

Enhanced Adversaries makes the minecraft caving experience frightening. Zombies, skeletons, creepers and spiders now get buffed based on how deep in the world you are.

Enhanced Adversaries is multiplayer compatible. I recommend playing on hard difficulty for extra fun factor.

Features:

Three main difficulty layers - Surface, Cave and Deepslate
Zombies and Spiders are now much more dangerous
Unique buffs for all mobs at deepslate layer


Detailed Changes:

Click to reveal
Buffs listed are relative to default mob in increments of potion effects where applicable

Surface level: (y > 64)
Zombie: Strength +1, Speed +1
Spider: Strength +1, Speed +2

Cave level: (0 < y < 64)
Zombie: Strength +2, Speed +1
Spider: Strength +1, Speed +2, Absorption +1

Deepslate level: (-64 < y < 0)
Zombie: Strength +2, Speed +2, Immune to Fire Damage
Spider: Strength +2, Speed +2, Invisible, 2 Seconds Blindness on Hit
Creeper: Explosions Create Fire
Skeleton: Convert To Strays on Spawn
CompatibilityMinecraft 1.20
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vb1dra6847
03/29/2024 3:09 pm
Level 20 : Expert Caveman
vb1dra6847's Avatar
i think, it would be better, it you not add effect, but change attributes, like "movement_speed" and "atack_power", but it still cool datapack
1
brisai
03/29/2024 6:07 pm
Level 41 : Master Engineer
brisai's Avatar
i considered it a long time ago but I like the visual indicator you get from the potions
1
ShuPeshunsu
03/12/2024 9:10 am
Level 1 : New Miner
ShuPeshunsu's Avatar
Is there a way to disable the visual effects that the mobs have?
1
brisai
03/12/2024 8:57 pm
Level 41 : Master Engineer
brisai's Avatar
its just potion effects, so if you go into the files you should find a folder named entity, in there all potion effects are applied, just make sure each effect command ends in "true"
1
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