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.Vanilla mobs are slow, easy to kill, and sometimes boring.
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This is a massive datapack made for one purpose: _
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.. > Making Minecraft hard while staying RP ..
- -
-------------------------------
Doom Hardcore re-designs every mob to make the game
more enjoyable for advanced players
_ _
Every single mob is stronger and has RP effects
Ender Dragon and Wither fights are insanely hard .
Everything is either faster, bigger or stronger .
Mobs drop twice as much loot and experience .
to reward players
_ _
The pack is fully optimized and
multiplayer compatible
_ _
The next paragraph explains some major changes.
.Vanilla mobs are slow, easy to kill, and sometimes boring.
- -
This is a massive datapack made for one purpose: _
- -
.. > Making Minecraft hard while staying RP ..
- -
-------------------------------
Doom Hardcore re-designs every mob to make the game
more enjoyable for advanced players
_ _
Every single mob is stronger and has RP effects
Ender Dragon and Wither fights are insanely hard .
Everything is either faster, bigger or stronger .
Mobs drop twice as much loot and experience .
to reward players
_ _
The pack is fully optimized and
multiplayer compatible
_ _
The next paragraph explains some major changes.
--------------------------------------------------------------------
Tips for hardcore playthroughs:
-Mobs follow you twice as far.
>A lot of mobs are faster.
-Zombie and skeleton type mobs often have armor and weapons.
>Melee skeletons are a thing.
>They can pick up loot on the floor.
-Creepers come in multiple types:
Some explode really fast with small power.
Some take more time but have high power.
Some even leave a blindness cloud after their explosion.
Don't get close to them anymore!
-Undead mobs regenerate health fast.
There are two ways to kill them:
1. Hit them constantly until they cannot regen anymore
2. Kill them fast so they don't have time to regenerate
Moreover:
>They emit smoke when regenerating.
>Fire weakens their regeneration (except husks and nether ones).
-Phantoms come in multiple sizes :)
> Fire is their biggest weakness (They're undead).
> Invisible mobs all hate fire.
-Arthropods take little knockback and are really fast.
-Evokers summon more fangs.
>They can use totems of undying
>They also make projectiles levitate.
-Slimes and Magma cubes are really strong.
>Magma cubes regenerate health and are really good at falling on you
>Slimes are fast and resistant.
Both deal a lot of damage.
-Ghasts come in two types.
>One is tanky and creates stronger fireballs.
>The other is weaker but invisible.
-Some wither skeletons can have bows and shoot explosive arrows.
>They're really tanky, you might want heavy sharpness or smite to kill them.
-Blaze fireballs create rows of fire on the ground.
>Blazes resist projectiles well.
-Skeleton horses and zombie horses, although hard to obtain,
regenerate health just like any undead mob.
-Angry Endermen blind you at close range and knock you back very far.
-Ender Dragons have more health and resist explosions.
>Their fireballs create bigger clouds, they expand really fast, and deal damage twice as fast.
>End type mobs all give you blindness when you get close, she is no exception.
-Wardens can hear further than normal.
-They swim fast. Water will not save you.
-Withers have a strong thorns effect and have an instant damage aura at close range.
>At the second phase of the fight, the wither will make you levitate.
You need to kill it fast or you'll end up in space.
>They are practically unbeatable without heavy protection, healing and smite.
>You must be prepared
>withers sometimes spawn in soul sand valleys.
Have fun rediscovering the game!
-Mobs follow you twice as far.
>A lot of mobs are faster.
-Zombie and skeleton type mobs often have armor and weapons.
>Melee skeletons are a thing.
>They can pick up loot on the floor.
-Creepers come in multiple types:
Some explode really fast with small power.
Some take more time but have high power.
Some even leave a blindness cloud after their explosion.
Don't get close to them anymore!
-Undead mobs regenerate health fast.
There are two ways to kill them:
1. Hit them constantly until they cannot regen anymore
2. Kill them fast so they don't have time to regenerate
Moreover:
>They emit smoke when regenerating.
>Fire weakens their regeneration (except husks and nether ones).
-Phantoms come in multiple sizes :)
> Fire is their biggest weakness (They're undead).
> Invisible mobs all hate fire.
-Arthropods take little knockback and are really fast.
-Evokers summon more fangs.
>They can use totems of undying
>They also make projectiles levitate.
-Slimes and Magma cubes are really strong.
>Magma cubes regenerate health and are really good at falling on you
>Slimes are fast and resistant.
Both deal a lot of damage.
-Ghasts come in two types.
>One is tanky and creates stronger fireballs.
>The other is weaker but invisible.
-Some wither skeletons can have bows and shoot explosive arrows.
>They're really tanky, you might want heavy sharpness or smite to kill them.
-Blaze fireballs create rows of fire on the ground.
>Blazes resist projectiles well.
-Skeleton horses and zombie horses, although hard to obtain,
regenerate health just like any undead mob.
-Angry Endermen blind you at close range and knock you back very far.
-Ender Dragons have more health and resist explosions.
>Their fireballs create bigger clouds, they expand really fast, and deal damage twice as fast.
>End type mobs all give you blindness when you get close, she is no exception.
-Wardens can hear further than normal.
-They swim fast. Water will not save you.
-Withers have a strong thorns effect and have an instant damage aura at close range.
>At the second phase of the fight, the wither will make you levitate.
You need to kill it fast or you'll end up in space.
>They are practically unbeatable without heavy protection, healing and smite.
>You must be prepared
>withers sometimes spawn in soul sand valleys.
Have fun rediscovering the game!
-----------------------------
>> 1.16 Version <<
https://www.mediafire.com/file/z0mkagldq0skhhs/doom-h%2Ardc%2Ar%2A-12-0-mc1-16.zip/file
>>
Pack also come with options for:
>Experience based regeneration (instead of food)
>Cooler enchanted golden apples (with cool new effect)
>Disabling player night skipping
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While this is multiplayer compatible, it still has its limits.
In a server with over 15 players, the tps can start to go down.
This is still perfectly optimal for server with under ~15 players on.
--
See This Datapack for dashes
(It complements this pack well, it helps fighting mobs)
Compatibility | Minecraft 1.16 |
to | Minecraft 1.19 |
Tags |
39 Update Logs
Update #12.6 n2 : by deltamachine 01/11/2023 9:59:48 amJan 11th, 2023
###
>Fixed wither skeleton skull drop rate
>Toned down the colors of the in-game warning message about undead mobs regenerating hp
>Fixed wither skeleton skull drop rate
>Toned down the colors of the in-game warning message about undead mobs regenerating hp
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attribute @s minecraft:generic.attack_damage modifier remove 3d3d3d3d-3d3d-3d3d-3d3d-3d3d3d3d3d3d
If you want the datapack but without the damage debuff, well you can't because it's built in.
You can set the difficulty to "Moderate" in the settings, that'll change the damage debuff from 50% to 25%.
我的TPS处于<15哈哈的状态