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Required Resource Pack
53
This datapack uses armor stands with custom models to highlight blocks.
Currently supported blocks:
How to use:
This datapack is intended to be used in 2 ways:
There are many functions you can use to directly edit highlights:
However, it may be easier to use the highlight tool to create highlights:
Run the function "oran9eutan:block_highlight/uninstall" and them remove the datapack from the datapack folder.
Currently supported blocks:
- Full blocks
- Levers (any orientation, powered and unpowered)
- Buttons (any orientation, only unpowered)
- Anvil (any orientation, any damage)
- Brewing stand
- Player head (any rotation and on walls)
How to use:
This datapack is intended to be used in 2 ways:
- Use the datapack to highlight blocks and edit highlights
- Use only the resourcepack as a tool in other projects, e.g. adventure maps
There are many functions you can use to directly edit highlights:
- All edit functions are contained in "oran9eutan:block_highlight/highlight/..."
- "/block": Automatically highlights the block at the current position
- "/block/<block>": Create a specific block highlight, e.g. a lever highlight
- "/hide": Hides a highlight. Use functions "/hide/..." for more options
- "/show": Shows a highlight. Use functions "/show/..." for more options
- "/remove/...": Functions to remove highlights
- "/color": Sets a highlight to the currently selected color
- "/color/<color>": Sets a highlight to the color <color>
However, it may be easier to use the highlight tool to create highlights:
- Run "oran9eutan:block_highlight/cfg" to get the configuration book
- Use the configuration to get the highlighter tool
- Right-Click the Highlighter tool to add/remove a highlight to a block
- Use the configuration to set the currently selected highlight color
Run the function "oran9eutan:block_highlight/uninstall" and them remove the datapack from the datapack folder.
Compatibility | Minecraft 1.14 |
to | Minecraft 1.17 |
Tags |
1 Update Logs
v1.1.1 : by Oran9eUtan 07/15/2020 4:57:34 amJul 15th, 2020
Minor update.
Complying to global.ignore compatibility
Complying to global.ignore compatibility
4671277
119
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So instead of you having to write the commands to create highlights, this utility datapack provides some convenience functions for that. Thats why I think its more of a utility datapack than just a texturepack. But you have a point.
Edit:
To give this more validity: The highlights for each block use as few models as possible. But that means you have to correctly rotate them. Also, some models can have z-fighting issues (anvil for example). So the commands I provide try to solve all these issues without you having to think about them.