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This concept will be part of the Zelda map I'm working on.
I hope you like it ;)
The boomerang flies roughly in the direction you're looking in. (eight directions)
All enemies in its way will be stunned and items are brought to the player.
When it hits a wall it will come back instead of flying through the wall.
You can move while it is in the air because this boomerang will follow you!
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