FINALIST IN A FINALISTS JAM
This Blog is an entry in the completed "Minedeas 2" - Blog Contest #10.

Minecraft Blogs / Article

Minecraft 2.0! Infinite world height, customizable villages, social networking!

  • 7,135 views, 6 today
  • 20
  • 5
  • 20
atmarj's Avatar atmarj
Level 40 : Master Architect
27
Imagine a world of possibility. A Minecraft where your world is the only one like it. A truly unique experience each game. This is what I am offering to you.
I will provide this dream to you in three sections, to make life easier!

Section I - An infinite world height.

Envision a world where you can dig a mile in to the ground or build a mile in to the sky. True potential to create anything that you can fathom.
This is not a real possibility in the current game of Minecraft. This issue has been brought forward a great many times by people who suggest we should raise the height limit. This will not work. For starters, the game will lag. A lot. You are effectively doubling the amount of blocks that need to be rendered at any one time. Others suggest we simply make a chunk infinite vertically. This will, obviously, not work. You'd be lucky to have half a computer left when you're done trying to load that.

The solution is more simple than you would think though. A three dimensional chunk axis. It has been suggested in the past but never implemented in a fully functional form. The concept is simple. Our world is built upon a grid of 16x16 chunks, so why can't we have these chunks stack as well? A cubic world of 16x16 squares coming together.
Any height.
Any depth.

Of course, this won't come without problems. Ore spawning would need to be tweaked. If you had to dig 15 million blocks down to find diamonds near the bottom of the map, there would be rage. It would be possible to layer the world, however. Have diamonds occur on a certain chunk, then repeat, like a pattern.
There is also an issue raised that comes to lighting, which is currently rendered on a chunk by chunk basis. This could be combated by implementing a dynamic lighting system that processes lighting globally based on the position of a point on the Minecraft sun and moon.
It would be quite difficult to fix these issues, but not impossible. Let's say we do fix them. What comes next?

More worlds to explore. Something beyond the overworld, Nether, and End. Perhaps even different worlds on the same map. Dig far enough down and you reach the nether. Even further and you get to the end! If you could up you could find the Aether, much like the classic mod. Even higher and you find space. New creatures depending on your height level in the world.
A whole new universe.

Here's a sample of what the cross-section of a Minecraft 2.0 world could look like. Picture is not to scale.
Minecraft 2.0! Infinite world height, customizable villages, social networking!

Section II - Custom generated structures

Do you dream of a world that has more structures to explore in-game? A world with more NPC's and liveliness? Are you one of the people who has begged Mojang for better buildings for years? Why wait? I envision a custom building creator, a unique map option that allows you to build different structures and save them as custom buildings that will appear on your Minecraft worlds.
Do you want villages to have walls and watchtowers? Then go ahead and build it! Just save them as a part of a village folder and bam! You have customized villages.
Now let's say you want to make your own dungeons, something crazy, big, expansive. That can be a reality. Simply build each room you want to appear and select an option that will piece them together underground!
New Mineshafts!
Custom castles!
Cities floating in the sky!
Whatever you can think up in your mind can become a part of your world! This idea would take some serious programming and would require a new structure generation API, but it's definitely possible.
These structures could even become a part of resource packs, their generation easily enabled and disabled. (If you disable the structures on a map that had them enabled before, they simply won't generate on new chunks)

Section III - Friends and social interaction

In the previous section I told you about how you could build your own custom structures and have them appear in game. But what if you want to share these buildings with your friends or check out theirs without having a go to a site to download the schematics? Imagine being able to do this in game.
Right now, the closest thing we have to a social networking system IN Minecraft is Realms. And Realms is overpriced trash. I propose a new feature, one that lets you add other people to a friends list and shows you what server they are playing and vice versa. The ability to invite friends to your games or worlds.
Additionally, you could link your PlanetMinecraft and MinecraftForum accounts to this service, and automatically upload anything you want to share for people to see and download!
This idea, for a social system, would be the hardest to implement in to the game. This would require millions of dollars in to investment for servers and a hosting system that can link a game to website. But, it's not impossible. A large chunk of the required server space could be acquired from the Minecraft Realms servers. This would mean Mojang would need to stop Realms, but let's face it, only around 10 of the 100 million PC Minecraft players actually use it.

Conclusion

These ideas may seem to be very different and far apart from each other, but combined they would form a web of game changing features that would make game-play completely new but still keep the original spirit of Minecraft intact. The freedom of the human mind.
CreditBrain
Tags

Create an account or sign in to comment.

Cpt_Toof
09/11/2017 10:21 am
Level 40 : Master Dragon
Cpt_Toof's Avatar
The Aether may be upper than 1024, maybe ~1460 or ~1520. In another way it can be spawned as low-range areas, like lakes.
But technically it's really madness, maybe possible to use few current layers to create 4096 blocks vertical space, united to one environment. I hope it's good solution, even realizable without SO MUCH problems.
1
Cpt_Toof
09/11/2017 10:28 am
Level 40 : Master Dragon
Cpt_Toof's Avatar
We all wants better terrains, highest skyscrappers and more...
1
Wyvern
08/21/2017 6:29 pm
Level 42 : Master Dragon
Wyvern's Avatar
Did you make the picture with the layers?
1
atmarj
08/21/2017 8:27 pm
Level 40 : Master Architect
atmarj's Avatar
I did! I meant to make one for each category but ran out of time
1
JohnnyCoolwater
08/15/2017 2:22 pm
Level 76 : Legendary Crafter
JohnnyCoolwater's Avatar
Very good, NO LIMITS its like my Blog =D
1
atmarj
08/16/2017 2:18 am
Level 40 : Master Architect
atmarj's Avatar
It's awesome to find someone that's like minded, MC needs to embrace the idea of being limitless again!
1
Cpt_Toof
09/11/2017 10:25 am
Level 40 : Master Dragon
Cpt_Toof's Avatar
Subscribing, me also like not <256 meters-high world.
1
Bastion1540
08/13/2017 6:58 am
Level 48 : Master Technomancer
Bastion1540's Avatar
hey hey hey did you steal my contest blog name or it's just a coincidence ?
incredible ideas btw :-)
1
atmarj
08/13/2017 3:43 pm
Level 40 : Master Architect
atmarj's Avatar
Just a coincidence, I posted before you did I believe.
Btw do you have an estimated date for the first release of your mod? The concept is fantastic
1
Bastion1540
08/13/2017 4:14 pm
Level 48 : Master Technomancer
Bastion1540's Avatar
well, when people ask me this question, I say holidays 2017, but I'm not sure, glad you like it ^_^
1
Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome