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Level 82 Elite Pixel Painter
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  • Steve Rogers - MCU
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    LunatickQamaryy's Avatar LunatickQamaryy 5/31/24 3:07
  • Steve Rogers | Captain America - MCU
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    LunatickQamaryy's Avatar LunatickQamaryy 5/31/24 3:07
  • Steve Rogers | Captain America - MCU
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    LunatickQamaryy's Avatar LunatickQamaryy 5/31/24 3:03
  • Steve Rogers | Captain America - MCU
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    LunatickQamaryy's Avatar LunatickQamaryy 5/31/24 3:00
  • Steve Rogers - MCU
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    LunatickQamaryy's Avatar LunatickQamaryy 5/31/24 2:56
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    LunatickQamaryy's Avatar LunatickQamaryy 5/31/24 2:52
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    LunatickQamaryy's Avatar LunatickQamaryy 5/31/24 2:49
  • MCU
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    LunatickQamaryy 05/31/24 • posted 08/29/22
  • Steve Rogers - MCU
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    LunatickQamaryy's Avatar LunatickQamaryy 5/31/24 2:46
  • Item Physics
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    Stridey's Avatar Stridey 5/31/24 11:06 • posted 10/15/19 2:32
  • Fresh EndRem Textures
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    zozo-zrob's Avatar zozo-zrob 5/30/24 5:10
  • Painting Selector
    Minecraft 1.20 - 1.21 pre-release Crafting Recipe Data Pack
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    Stridey's Avatar Stridey 5/30/24 12:00
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    May 30, 2024, 9:04 am to Public
    I predicted a June release for 1.21 and a possibility that it'll come as I'm working on the 1.20.5 Update Series. I mean, it has to be out by June so Minecon may come with news for 1.22. And the Prereleases are here to confirm my little theories.

    Here's a little response to that: I'll get my projects to 1.20.5/6 first, then to 1.21. The jump from 1.20.5 to 1.21, relatively speaking, is smaller than the jump from 1.20.4 to 1.20.5, so that won't take as much time in the oven as it would be for the 1.20.5 Update Series.

    However, with the new features 1.21 is bringing, all fully realized, some of my packs will be designed much differently to adapt to the changing scene.
  • Racks - Expose your tools!
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    KawaMood's Avatar KawaMood 5/29/24 12:40 • posted 3/17/22 2:26
  • Copper Golem
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    iRtaRyZ's Avatar iRtaRyZ 5/25/24 3:57 • posted 10/19/21 8:26
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    May 25, 2024, 7:36 am to Public
    Made a hard decision today to not do something I was going to add alongside the 1.20.5 Update Series, and saving it for a later version. I find the idea to be a pretty good one, and I'll get to it eventually, but the main problem with going for it now is that it's going to take way too long to complete for a side improvement, and I want to mess around with the new stuff in 1.20.5 as much as you are. I'll talk more about the removal on Patreon in the next few days.

    As for the update plan: I'll be updating each pack individually and release them when they're ready, so you'll get them as soon as possible
    (plus about 2 weeks for Early Access - which would be free if I don't need money to live, but ... life). Some packs have new features to come with them, and all packs' descriptions are going to be overhauled, but I'll let you know more about the new stuff and changes in particular later on.

    PS: whenever I mentioned 1.20.5 I also meant 1.20.6 too, it's just that 1.20.6 is just 1.20.5 with a bugfix that won't affect my projects like, at all.
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    May 23, 2024, 7:08 am to Public
    Also, yes, I'm still working on the Update Series - that's the biggest priority on the list right now. But I still want to keep you guys posted just so you know I'm not like, gone or anything.
  • TheDiamondPlayables's Avatar
    TheDiamondPlayables
    May 23, 2024, 6:43 am to Public
    Kinda ironic that 1.21 is the release that's going to make what I'm adding with 521 a lot less interesting ... The feature that caused it is a good change, I just find it to be a bit ... ironic.
  • Omni-Man
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    Gillygogs's Avatar Gillygogs 5/22/24 1:46
  • OmniMan - Invincible - Nolan Grayson
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    Gillygogs's Avatar Gillygogs 5/22/24 12:18 • posted 2/2/23 12:11
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