PARTICIPANT IN A UNRANKED JAM
This Texture Pack is an entry in the completed Feeling Frosty Winter Community Event.

  • check_circle Misc
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Voyde Studios's Avatar Voyde Studios
Level 65 : High Grandmaster Architect
616
Happy holiday season everyone. If you're looking to be dressed up for the holidays, then this pack is perfect for you. With a stylish santa hat model, you can look very festive wherever you go. Keeping the message short, have a happy season!

This isn't a traditional resource pack, but instead uses an uncommon feature of OptiFine to modify player models. Instead of being something that is worn on your head, which has model limitations, this model is completely fleshed out, and doesn't obstruct wearing armor on your head.

THIS IS NOT A NORMAL RESOURCE PACK, READ INSTALLATION INSTRUCTIONS. REQUIRES OPTIFINE.

Installation: (All steps are also included in the attached README.txt)
1. First, open your ".minecraft" folder. Then, extract the playermodels.zip file into your ".minecraft" folder.
2. Next, open the new "playermodels" folder, and then open the "users" folder. Rename "PLAYERNAME.cfg" to your in game username, making sure to keep the .cfg at the end of the file name.
3. After that, go back to the "playermodels" folder and open "items". Open "santa_hat", go into "users" and repeat the process this time with "PLAYERNAME.png".
4. If you want to put santa hats on other players, duplicate the .cfg and .png files, and repeat the process with each new player's name.
5. In order to see the model in-game, you will need to open your Minecraft launcher. At the top bar, change to the "Installations" tab, and click the three dots when hovering over your OptiFine installation and select "Edit".
6. Open the drop-down menu "More Options". Under "JMV Arguments" scroll all the way to the end, put a space, and paste "-Dplayer.models.local=true". You will need to restart you game for any changes to take effect. Enjoy!
CreditSpecial thanks to Ewan Howell for creating a tutorial for a very unknown feature
Progress100% complete
Game VersionMinecraft 1.18
Resolution16x
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Narmak2
12/08/2023 8:56 pm
Level 1 : New Crafter
history
Narmak2's Avatar
Does this work for 1.20.1? And/Or Customizable Player Models
1
xyosync
12/04/2022 12:01 am
Level 1 : New Miner
xyosync's Avatar
Hey is it possible to use this with optifine 1.19?
2
Voyde Studios
12/05/2022 9:37 pm
Level 65 : High Grandmaster Architect
Voyde Studios's Avatar
Yes it is.
1
Quackerino
11/26/2022 10:51 pm
Level 47 : Master Sus
Quackerino's Avatar
How can we take them off? Do we just turn the "-Dplayer.models.local=true" as false?
2
Voyde Studios
12/05/2022 9:35 pm
Level 65 : High Grandmaster Architect
history
Voyde Studios's Avatar
Yes, or you can go into the .cfg file with your gamertag in the "users" folder, and change "active" for "santa_hat" to false.

ex.
"type": "santa_hat",
"active": "true"

|
V
"type": "santa_hat",
"active": "false"
1
Loyoy
10/02/2022 2:05 pm
Level 1 : New Miner
Loyoy's Avatar
1.8.9 pleasess
1
metaIIica
01/20/2022 4:08 pm
Level 1 : New Crafter
metaIIica's Avatar
Can you make one that as optifine cape or give us a tutorial
1
swerpy
12/14/2021 8:44 am
Level 28 : Expert Waffle
swerpy's Avatar
can you make a youtube video
2
Voyde Studios
12/19/2021 4:33 pm
Level 65 : High Grandmaster Architect
Voyde Studios's Avatar
Here is a tutorial by ewanhowell5195 that covers the general process of this OptiFine feature; that also means it goes much more in depth on how to properly install a custom player model than the short instructions on this post can do.

1
robloxplus
12/13/2021 11:56 am
Level 15 : Journeyman Miner
robloxplus's Avatar
make a vid on you chanell on how to do it pls
1
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