- check_circle Environment
- check_circle GUI
- check_circle Misc
- check_circle Particles
- check_circle Terrain
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8
I probably won't finish this resource pack so I might as well release it as is.
At first, I wanted this resource pack to make tiling less visible while remaining close to the original textures: each new block texture has 255 variations which come from a 256px x 256px texture divided in 256 tiles.
Example: Lapis Lazuli Ore
Then I started to change things like water, lava, fire, various models, lighting, which defeat the original purpose of this resource pack, but oh well.
Some textures could be improved, but I'm not sure if I should put more effort into matching the default textures since most of them will change anyway.
Requires Optifine.
At first, I wanted this resource pack to make tiling less visible while remaining close to the original textures: each new block texture has 255 variations which come from a 256px x 256px texture divided in 256 tiles.
Example: Lapis Lazuli Ore
Then I started to change things like water, lava, fire, various models, lighting, which defeat the original purpose of this resource pack, but oh well.
Some textures could be improved, but I'm not sure if I should put more effort into matching the default textures since most of them will change anyway.
Requires Optifine.
Progress | 35% complete |
Game Version | Minecraft 1.12.2 |
Resolution | 16x |
Tags |
3 Update Logs
Update #3 : by skenera 03/20/2018 10:04:46 pmMar 20th, 2018
- New glowstone, mushroom_block_inside, mushroom_block_skin_brown and nether_wart_block textures
- Improved soul_sand texture
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GL with work on this, there are not alot of great 16px packs.