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Well, after a year of absence, it's finally time for a huge return with... a Chapel... Wow, how impressive.
I've spent the last year creating/developing my style to what I would call "Agressive Gothic Revival" with tons of small towers and spikes, hoping for it to have a bit of a barbed-wire-feel, seemingly piercing through the sky. The first real product of this style is a Chapel inspired by the Saint Chapelle in Vincennes, France, only blown up to unrealistic proportions:
Length outside/inside: 63 Blocks/ 48 Blocks
Width outside/inside: 31 Blocks/ 17 Blocks
Hight outside/inside: 67 Blocks/ 37 Blocks
Really isn't that small to be honest. The western main gallery, the roof walkway, the attic and the walkway behind the portal are accessible with two staircase running up each of the two small towers. I try to keep every part of my builds fully accessable to make them feel both realistic and tangible.
I really hope you enjoy this small yet big Chapel, there's a lot more to come!
I've spent the last year creating/developing my style to what I would call "Agressive Gothic Revival" with tons of small towers and spikes, hoping for it to have a bit of a barbed-wire-feel, seemingly piercing through the sky. The first real product of this style is a Chapel inspired by the Saint Chapelle in Vincennes, France, only blown up to unrealistic proportions:
Length outside/inside: 63 Blocks/ 48 Blocks
Width outside/inside: 31 Blocks/ 17 Blocks
Hight outside/inside: 67 Blocks/ 37 Blocks
Really isn't that small to be honest. The western main gallery, the roof walkway, the attic and the walkway behind the portal are accessible with two staircase running up each of the two small towers. I try to keep every part of my builds fully accessable to make them feel both realistic and tangible.
I really hope you enjoy this small yet big Chapel, there's a lot more to come!
Progress | 100% complete |
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1 Update Logs
Update #1 : by TheChurchster 11/24/2020 3:48:29 pmNov 24th, 2020
Added some Renders since the details in design are quite hard to see ingame. Hope you like them! I'll try out some stuff to make my Renders look better while not destracting from the build itself. If anybody has tips or recommendations, please let me know!
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I like it how you even put time in to recreate the wooden support frames for the roof that is out of view.