Published Aug 11th, 2016, 8/11/16 12:04 pm
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30
This is just a simple creation that tells you how much damage you dealt to a mob.
It doesn't tell how much damage the mob took, just how much you dealt. For instance, if a mob is wearing armor and you punch it, you will deal one half-heart of damage, but because of the armor the mob might not actually take a half-heart of damage.
This module is handy for testing the attack damage of custom weapons. It works on players and is multiplayer compatible.
To install download the structure, Then go into the world save that you want to add the module to. Create a new folder called structures. Copy and paste the structure into the folder. Go into your world and give yourself a structure block (/give @p minecraft:structure_block). Go into the structure block, switch to load mode, and write the name of the structure (DamageIndicators). Then click load, and load again. Replace the red glass block with a redstone block and you're all set.
If you like this creation please leave a diamond, and stay tuned for a bigger vanilla mod coming soon.
It doesn't tell how much damage the mob took, just how much you dealt. For instance, if a mob is wearing armor and you punch it, you will deal one half-heart of damage, but because of the armor the mob might not actually take a half-heart of damage.
This module is handy for testing the attack damage of custom weapons. It works on players and is multiplayer compatible.
To install download the structure, Then go into the world save that you want to add the module to. Create a new folder called structures. Copy and paste the structure into the folder. Go into your world and give yourself a structure block (/give @p minecraft:structure_block). Go into the structure block, switch to load mode, and write the name of the structure (DamageIndicators). Then click load, and load again. Replace the red glass block with a redstone block and you're all set.
If you like this creation please leave a diamond, and stay tuned for a bigger vanilla mod coming soon.
Progress | 100% complete |
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