Mods New Content

GTFO Craft: Protocol [1.12.2]

  • 3,153 views • 7 today
  • 331 downloads • 1 today
  • 11
  • 12
  • 5
Treehero
Level 13 : Journeyman Birb
4
Requires: Geckolib 1.12.2
Sketchfab:
https://sketchfab.com/treehero
Modrinth: https://modrinth.com/mod/gtfo-craft-protocol
Curseforge:
https://www.curseforge.com/minecraft/mc-mods/gtfo-craft-protocol

OBJ://Summary:

GTFO Craft: Protocol is a Forge mod for 1.12.2 that contains enemies, items and mechanics from the game "GTFO". Currently, the mod does not contain any survival elements and is purely designed to be used for mapmaking or campaign purposes. While still early in development it is entirely possible to create levels very similar to the original game with features such as Scans, Doors, Generators and Scouts (With the help of other mapmaking tool mods).

Security, Apex, Blood and Bulk Doors can all be opened by a redstone input - but they cannot be closed. Common/Breakable doors can be opened repeatedly by players but beware they can be broken through by enemies. Terminals and Generators output a redstone signal - it can reach behind solid walls. Cells can be picked up by right-clicking them and placed down by crouching and right-clicking (place cells into generators by right clicking them with a cell in your hand). /scan command can be used to create a physical space in which players must stand within to complete. Glowsticks can be thrown to produce light and Fog Repellers can be thrown to temporarily remove fog. Sentries can be placed down to damage enemies in front of them. Fog blocks can obstruct your view when inside of them and spitters will damage you when you get close to them. Mobs will either have melee, ranged or a tongue attack depending on the type. The bigger - the more dangerous they are. Mobs can be spawned in sleeping for rooms in front of you or awake to simulate an alarm wave.


OBJ://Commands:

Spawn a floor scan with a command output once it completes.
/scan x1 y1 z1 x2 y2 z2 (Length In Ticks) (Needed_Players) (Hex_Color) (Line_Coordinate) (Command)
Spawn any of the mobs in a sleeping state. Only flyers cannot sleep.
/summon gtfo_craft:"Mob_Name" x y z {sleeping:1}
Spawn a normal, charger or shadow scout with a command it'll output after screaming.
/summon gtfo_craft:"Scout_Type" x y z {command:"Command"}

OBJ://Commands:


The current exsisting way of customizing the values of enemies is to add a file similar to the example below in your world folder (Same folder where your level.dat is located). Of course certain values won't apply to all enemies.

[
{
"entity": "mob_name",
"maxHealth": 1,
"knockBackResistance": 1,
"movementSpeed": 1,
"flyingSpeedAttackDamage": 1,
"attackSpeed": 1,
"armor": 1,
"armorToughness": 1,
"projectileDamage": 1,
"attackDamage": 1,
"attackDamage": 1
}
]
Credithttps://github.com/Treehero/gtfo_craft
Progress100% complete
Game VersionMinecraft 1.12.2
Tags

  Have something to say?

Ninja2die
12/22/2024 4:26 am
He/Him • Level 7 : Apprentice Explorer
Hello! would love to have a discord server to see the progress of this mod!
I am very interested!
2
Treehero
12/26/2024 2:25 am
Level 13 : Journeyman Birb
history
Thank you for reaching out! I do not have a discord server but only because I am not seeking to run one. If one were too exist I would support it - however development has halted somewhat as those helping with development previously have moved on. I am still hoping to find some support to continue but have yet to make that an public notice.
1
Treehero
07/12/2024 12:37 am
Level 13 : Journeyman Birb
history
Hello to anyone seeing! New stuff on the way soon! Check out this link to see any of the new models: sketchfab.com/treehero
1
AxolotlArmy
02/13/2024 10:45 am
It/It • Level 52 : Grandmaster Fish Blob
cannot believe how good this mod is

i finally found a acutally well-made and detailed mod

keep up the good work!
2
Treehero
02/13/2024 4:11 pm
Level 13 : Journeyman Birb
Thanks! :) Polishing and new features we'll be getting to soon!
1

Welcome