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Introduction
This mod introduces new bows with powerful effects. Each bow has its own type of arrow.
At the moment, 35 bows come with this mod:
- Explosive Titan Bow: creates explosions, fires and sometimes lava
- Water Titan Bow: creates a sphere of water
- Displacement Titan Bow: scatters blocks around
- Implosion Titan Bow: compacts blocks from surrounding area
- Darkness Titan Bow: creates a sphere of darkness that dissipates with time. Entities inside the sphere are blinded and slowed
- Light Titan Bow: creates a sphere of light that dissipates with time. Entities inside the sphere get nausea and glowing effect
- Poison Titan Bow: creates a sphere of poison that dissipates with time. Entities inside the sphere get poison and weakness effect
- Silk Titan Bow: creates a sphere of spiderwebs
- Ash Titan Bow: transforms solid blocks into ash. Ash is affected by gravity and dissolves with time
- Energy Titan Bow: creates a sphere of energy that dissipates with time. Entities inside the sphere get glowing effect and have some chances to be stuck by lightning
- Void Titan Bow: creates a sphere of void that dissipates with time. Entities inside the sphere get wither effect and blocks touching the sphere are removed from the world
- Incendiary Titan Bow: creates a sphere of quick fire that eats out vegetation and wood at great speed
- Rainbow Titan Bow (starting from V3.0.0): creates a rainbow that dissipates with time. You can ride the rainbow!
- Portal Titan Bow (starting from V3.0.0): teleports the player to the location hit by the arrow. If the arrow hits a creature, the creature is teleported to the player position
- Havoc Titan Bow (starting from V3.0.0): summons a thunderstorm around the location hit by the arrow
- Rift Titan Bow (starting from V3.0.0): creates a rift in the ground along the arrow path
- Doom Titan Bow (starting from V3.0.0): creates a sphere of doom blocks that dissipate with time. Doom blocks chase and attack the nearest creature, causing physical damage
- Smoke Titan Bow (starting from V3.0.0): creates a sphere of smoke that dissipates with time. Smoke causes suffocation damage
- Ridge Titan Bow (starting from V3.1.0): creates a ridge along the arrow path
- Fragmentation Titan Bow (starting from V3.1.0): the arrow fragments in other arrows. Each arrow explodes when it reaches the ground
- Frost Titan Bow (starting from V3.1.0): freezes an area around the point hit by the arrow. Creatures in such area are slowed down
- Quake Titan Bow (starting from V3.1.0): creates an earthquake around the point hit by the arrow. Creatures in such area are thrown up in the air
- Volcanic Titan Bow (starting from V3.1.0): creates a volcano in the point hit by the arrow. The volcano spit out lava, fire and exploding projectiles
- Barrage Titan Bow (starting from V3.2.0): creates a volley of incendiary arrows
- Chaos Titan Bow (starting from V3.2.0): creates a sphere of chaos that constantly changes form with time
- Traction Titan Bow (starting from V3.2.0): attracts all living entities to the spot hit by the arrow
- Tornado Titan Bow (starting from V3.3.0): creates tornados!
- Bouncy Titan Bow (starting from V3.3.0): creates a bouncy mat that causes all entities passing on it to jump in the air.
- Kitten Titan Bow (starting from V3.3.0): summons killer cats attacking any entity at first sight
- Blacksmith Titan Bow (starting from V3.3.0): creates anvils that fall from the air
- Batstrike Titan Bow (starting from V3.3.0): summons kamikaze bats that dive on entities exploding
- Laser Titan Bow (starting from V3.3.0): generate a laser shot that is unaffected by gravity and that set on fire nearby blocks
- Moo Titan Bow (starting from V3.4.0): summons happy cows that shoot laser from their eyes
- Stinky Titan Bow (starting from V3.4.0): summons stinky pigs that emit poisonous farts
- Psionic Titan Bow (starting from V3.4.0): summons psionic chickens that teleport creatures away with the power of their mind
Presents-Giving Mechanics
The mod also introduces a presents-giving mechanic that occasionally spawns present blocks nearby the players. Each present block drops titan bows and arrows when broken. There are three types of present blocks: small, medium and large (depending on the amount of goodies they drop).
Presents-Giving Mechanics Usage (starting from V3.0.0)
Presents giving mechanic can be activated placing Present Factory blocks and activating them by right clicking. The more Present Factory blocks are activated, the more frequently present blocks are spawned, up to a maximum of 10 active Present Factory blocks. The current present generation frequency (called 'power') can be checked placing a Factory Gauge block.
Present Factory generation can be overridden using the command '\presents override set <power>'. This command set the present generation power independently from the current number of active Present Factory blocks. The override can be removed using the command '\presents override reset'. The command '\presents power get' provides information about the current present generation power.
Presents-Giving Mechanics Usage (V2.0.0)
Presents giving mechanic can be activated either placing a Present Factory block in the world or using the command '/presents enable'. This mechanic can be stopped only with the command '/presents disable'. The command '/presents setgeneration <value>' can be used to modify the rate of presents generation. The default value is 30. Higher values mean more frequent presents generation.
Crafitng (starting from V3.1.0)
The following items/blocks can be crafted:
- Small Present Blocks. They can be obtained from yellow and pink wool
- Medium Present Blocks. They can be obtained from two Small Present Blocks
- Large Present Blocks. They can be obtained from two Medium Present Blocks
- Titan Sigils. They can be obtained from iron ingots and redstone
- Present Factory Blocks. They can be obtained from iron ingots, Titan Sigil and lapis lazuli
- Present Gauge Blocks. They can be obtained from iron ingots. Titan Sigil and emerald
Note: it is not possible to craft the single bows and arrows but by crafting the items above it is possible to obtain any kind of titan bow/arrow.
Utility Commands (starting from V3.1.0)
The following utility commands are available:
- '/presents items get': the player executing this command gets a random titan bow with associated arrows
- '/presents items give <player>': the player(s) specified in the command get a random titan bow with associated arrows
- '/presents items spawn <location>': a random titan bow with associated arrows are spawned at the specified location
Such commands are particularly useful for command blocks.
Suggested Usage
The mod can be used in several ways but it has been designed for supporting PvP in small servers with few players. In this setting it is suggested to enable the present generation mechanic and set the gamerule 'keepInventory' to false. With these configurations players have to find presents as soon as the spawn in order to get some weapons. Once they have the weapons they can attack other players until they die and they restart again searching for presents.
Minecraft Versions
The mod is available for the following Minecraft versions:
- 1.15.2 (up to v3.4.0)
- 1.14.4 (up to v2.0.0)
- 1.12.2 (up to v2.0.0 and a little buggy)
It is suggested to use the Minecraft 1.15.2 version since it is the most complete and tested.
Latest changes
Version 3.4.0 introduces the following new bows:
- Moo Titan Bow
- Stinky Titan Bow
- Psionic Titan Bow
Progress | 100% complete |
Game Version | Minecraft 1.15 |
Tags |
7 Update Logs
Update #7 : by avernucci 01/16/2022 11:02:58 amJan 16th, 2022
Released V3.3.0 for Minecraft 1.15.2 only.
New bows:
New bows:
- Moo Titan Bow
- Stinky Titan Bow
- Psionic Titan Bow
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Some suggestions:
Reverse portal bow - teleports entities to you when you shoot them, or their drops if you kill them with the shot, and maybe when you hit blocks they are teleported into your inventory? (Only certain ones though, not bedrock)
Quake bow - When shot nearby entities are thrown into the air, maybe sand and gravel too. Could have a cool ripple animation on the ground maybe (sounds difficult)
Rebound bow - passes through entities (whilst damaging them) and bounces off blocks for a bit before landing
Also, what program do you use to make mods? I am interested in creating my own at some point.
Thank you for the mod :D
How can I put them in the game?
Can you help me please?
The easiest way to create bows in survival mode is to use yellow wool and pink wool. When you have got both types of wool, you will get the recipe for creating a small present. Placing and then breaking the small present you will find bows and arrows.
Now I create the mod with Java programming language and a text editor (emacs), but I have started some time ago with MCreator. If you want to create your own mod, I suggest to start with MCreator that is quite limited but is very simple to use.