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- 1. Download required dependency below:
- Download Framework
- 2. Download custom scenario below:
- Download Data Pack
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This datapack add a challenge: Hostile mobs are invisible are invisible from 12 blocks.
Use your ears, they make a sound when they become visible.
This is my contribution to the event : 'Minecraft, but ???'
You need the datapack ' Minecraft, But ??? (Framework) ' to use this scenario
Good luck and stay alert ;)
Use your ears, they make a sound when they become visible.
This is my contribution to the event : 'Minecraft, but ???'
You need the datapack ' Minecraft, But ??? (Framework) ' to use this scenario
Good luck and stay alert ;)
Compatibility | Minecraft 1.16 |
Tags |
1 Update Logs
Update : by Venator_ 04/23/2021 11:31:25 amApr 23rd, 2021
New : Having an ender_eye in your inventory increases the mob detection range from 12 to 16 blocks
4989590
119
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How to use the framework to play with your data package
/function bertiecrafter:mcb/runner
But i make a version "stand alone" for you. You can DL it on my dropbox :https://www.dropbox.com/sh/u5zql0092vzbl35/AAAKdBA0E8pxVINxpGcEfkmBa?dl=0
Have fun
check_circle Approved for the event at EST 03/25/2021 15:54
1) i fixed the .zip
2) i fixed by adding "at @s"
3) for this point, i reduce the invisibility duration to 90 seconds, it's a compromise. I don't want to use a command who giving effect to every mobs every single tick. So only visible mobs become invisible every 90 sec. If someone did'nt use the normal way to stop the datapack, some mobs could remain invisible until a maximum of 90sec. Otherwise , the invisibilty effect is correctly remove. ( by the functions "uninstall" and "stop" ) Another small disadvantage : mobs will be visible 1 tick every 90sec. ( like i said, it's a compromise)
4) i used write spaces now