- check_circle Functions
- check_circle Predicates
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1.17.1 minecraft datapack that implements a level system
This pack adds a customizable leveling system that includes four abilities:
[Strength]: Strength affects the damage the player does. Attack damage starts at a quarter heart per unarmed hit and increments by a quarter heart per level. In mode 2, this stat is increased by dealing damage.
[Dexterity]: Dexterity affects the movement speed and attack speed of the player. Movement speed starts at three quarters normal speed and increases by a tenth of normal speed per level. Attack speed starts at half the normal speed and increases by a quarter normal speed per level. In mode 2, this stat is increased by walking and running.
[Constitution]: Constitution affects the maximum health of the player. Max health starts at 3 full hearts and increases by a half heart per level. In mode 2, this stat is increased by taking damage.
[Luck]: Luck affects drops from ore. For every level in Luck, there is a chance for ore to drop more raw materials. In mode 2, this stat is increased by mining ores.
This datapack features two modes currently; in mode 1, the player spends experience levels in order to gain levels; in mode 2, the player gains levels from performing actions related to the stat they wish to level up
In order to get started, place this datapack in the datapacks folder of your world save. When you enter the world, you can get started by acquiring a Tome of Leveling, which is used to spend skill points acquired from leveling and to reset your character if necessary. In order to get this Tome of Leveling, sign a book and quill using the name "Level Tome" and it will automatically be converted
Settings for the datapack can be accessed by running the command:
/function lvl:settings
This pack adds a customizable leveling system that includes four abilities:
[Strength]: Strength affects the damage the player does. Attack damage starts at a quarter heart per unarmed hit and increments by a quarter heart per level. In mode 2, this stat is increased by dealing damage.
[Dexterity]: Dexterity affects the movement speed and attack speed of the player. Movement speed starts at three quarters normal speed and increases by a tenth of normal speed per level. Attack speed starts at half the normal speed and increases by a quarter normal speed per level. In mode 2, this stat is increased by walking and running.
[Constitution]: Constitution affects the maximum health of the player. Max health starts at 3 full hearts and increases by a half heart per level. In mode 2, this stat is increased by taking damage.
[Luck]: Luck affects drops from ore. For every level in Luck, there is a chance for ore to drop more raw materials. In mode 2, this stat is increased by mining ores.
This datapack features two modes currently; in mode 1, the player spends experience levels in order to gain levels; in mode 2, the player gains levels from performing actions related to the stat they wish to level up
In order to get started, place this datapack in the datapacks folder of your world save. When you enter the world, you can get started by acquiring a Tome of Leveling, which is used to spend skill points acquired from leveling and to reset your character if necessary. In order to get this Tome of Leveling, sign a book and quill using the name "Level Tome" and it will automatically be converted
Settings for the datapack can be accessed by running the command:
/function lvl:settings
Compatibility | Minecraft 1.17 |
to | Minecraft 1.18 |
Tags |
1 Update Logs
Update #1 : by Dcbrownie 08/05/2021 12:14:35 amAug 5th, 2021
-minor update that fixes a bug with the predicate that tests for the level tome
5241031
119
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in chat it reads,
/data modify storage minecraft:lvl_config lvl_mode from value
it says that the "from value" part is incorrect, is there an easy fix for this?