- check_circle Advancements
- check_circle Functions
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2mal3's Tweaks
This datapack adds over 47 small adjustable improvements and tweaks to the normal vanilla game and spice it up a bit. At the same time no big changes are made to the gameplay, so it still feels "vanilla".
đź“– Features:
- Over 47 different improvements and tweaks
- No drastic changes to the gameplay ⇾ still feels "vanilla"
- All modules can be easily switched on and off via the in-game menu
- Good performance
- Multiplayer compatible
/function #2tw:menu
At the beginning, all modules are switched off.đź“ť Tweaks:
- Anti Creeper grief: Prevents Creeper from causing block damage.
- Armor Stand Arms: Gives all armor stands arms.
- Auto Harvest: Automatically harvests and plants crops when held in the offhand.
- Better End Crystals: Prevents protected End Crystals from being easily destroyed from the ground.
- Block Damage: Players standing in rose bushes or stonecutters get damage.
- Bush hiding: Players who sneak in high plants become invisible.
- Creative insta tame: Horses are tamed immediately in creative mode.
- Creative One Punch: One-hit all entities in creative mode
- Coloured Dimension Names: Colours the player name according to the current dimension.
- Damage Infection: Players who take damage have a certain probability to get infected and receive negative effects.
- Death Chest: Spawns a death chest at died players with their items.
- Death Coordinates: In case of a death, the coordinates and the dimension of the dead point are displayed.
- Disabled Ender Eyes: Ender eyes can no longer be used.
- Dynamic Light: Torches and other light sources emit actual light.
- Elytra Closing: Sneak while flying with the Elytra to close it.
- End above Overworld: The player can go to the end by flying high up in the overworld, and back by falling into the void in the end.
- End Crystal Healing: End Crystals heal players near them who are wearing a dragon head.
- First join Message: Sends a message to each player when they first enter the world.
- Fish Traps: Place a barrel in water to catch fish over time.
- Glow Berries glow: Players who eat glow berries get a short glowing effect.
- Harder Powder Snow: Powder Snow gives mining fatigue when sinking.
- Higher Bell Range: Bells reveal more distant Pillagers.
- Invisible Item Frames: Surround an Item Frame in the crafting table with Glass Panes to get an Invisible Item Frame.
- Invisible see Invisible: Invisible can see each other.
- Item Sign: Allow you to sign items with the command /trigger sign.
- Longer Entity Death: The death animation of entities is longer.
- Nerfed Elytra: Nerfs Elytras by making them impossible to enchant with mending.
- No Thunderstorm Sleep: Prevents sleeping during thunderstorms.
- No to expensive: Place an unrepairable item in an item frame on an anvil to reset its repair cost.
- Old Regeneration: The old pre 1.9 regeneration.
- Only Ruined Portals: Travelling between dimensions is only possible with Ruined Portals.
- Path Generator: Slowly generates a path along much-used routes.
- Projectile Block Damage: Some projectiles can break glass panes.
- Random Respawn: When you die, you respawn at a random location within a radius of 2000 blocks around the spawn.
- Realistic Fire: Burning arrows ignite blocks, burning creepers explode and burning entities leave a fire trail behind them.
- Reduced Debug Info: Deactivates the F3 screen and provides access to its information only via the corresponding items.
- Rope Ladder: Place and destroy rope ladders with SHIFT.
- Self planting Saplings: Tree saplings lying on the ground can plant themselves with a certain probability.
- Server Time: As long as no player is on the server, the time is stopped.
- Spectator Sense: Players in spectator mode are displayed with individual particles.
- Speed Paths: You can run faster on path blocks.
- Spyglass Selection: Sneak while looking at an entity with a spyglass to highlight it for a short time.
- Squid Ink Blindness: The ink from squids gives a blindness effect.
- TNT auto prime: TNT ignite automatically as soon as it is placed.
- Unlock all recipes: Automatically unlocks all recipes.
- Visible Marker
- Wandering Trader Notifications: When a Wandering Trader appears, a notification is sent to all players and gets a short glowing effect.
- Warden Tinnitus: After being hit by a sonic boom attack, you can't hear anything for a short time.
- tested for Fabric and Vanilla in 1.19
- not tested with Forge, Bukktit, Spigot and PaperSpigot but probably don't work
- to uninstall, run the command
/function #2tw:uninstall
- bug reports and suggestions are best done on GitHub
- The performance of the datapack depends strongly on the activated modules, all modules have a different influence. As long as none is activated, the datapack consumes almost no resources. But normally there should be no noticeable lags on small or medium sized survival worlds.
- the datapack was created with mc-build.
Compatibility | Minecraft 1.19 |
Tags |
9 Update Logs
Update v2.5.0 : by 2mal3 10/15/2022 6:04:02 amOct 15th, 2022
Added:
Changed:
Fixed:
- warden tinnitus module
- auto harvest module
- first join message module
Changed:
- license to LGPL-3.0
Fixed:
- [​Realistic Fire] bad description
- release include too many files
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2mal3-s-tweaks
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Currently, there is no way to do this easily, but I might implement it in the future.
To try to implement this for you now, you can go to the file in the datapack under data/2tw/functions/core/__generated__/execute/31(.mcfunction) in line 34 (data merge storage 2tw:data ...) and replace the 0 behind the corresponding module name with a 1. Once the datapack has been installed in a new world, these modules should then be on.
I am using another datapack (vanilla tweaks iirc) to do that but the way they implement it is frankly very immersion breaking. I would like it to hold the stuff on the limb I clicked on.
Also wanted to give a thanks, I really like the ink and spyglass feature! Never knew I needed those before.