Minecraft Texture Packs / Experimental Packs

Armorstands Reimagined Minus

  • check_circle Armor
  • check_circle Art
  • check_circle Environment
  • check_circle Mobs
  • check_circle Models
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Ivango's Avatar Ivango
Level 74 : Legendary Ghast Rider
704
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https://www.planetminecraft.com/texture-pack/armorstands-reimagined/
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Progress100% complete
Game VersionMinecraft 1.18
Resolution16x
Tags

3 Update Logs

Update #3 : by Ivango 09/22/2022 10:54:19 amSep 22nd, 2022

-added mangrove, and redesing.
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Ribinator
02/08/2022 1:21 pm
Level 39 : Artisan Herobrine
Ribinator's Avatar
Neat
2
GameSirLot
09/28/2021 10:17 am
Level 1 : New Miner
GameSirLot's Avatar
do I have to rename the armor stands so i can have diffrent ones?
1
Pencil Mercenary
07/14/2021 6:37 pm
Level 1 : New Miner
Pencil Mercenary's Avatar
looks great!
2
POGO_CAT
07/10/2021 11:38 pm
Level 1 : New Miner
POGO_CAT's Avatar
how do the arms work ?
1
Ivango
07/11/2021 6:46 am
Level 74 : Legendary Ghast Rider
Ivango's Avatar
armostand with arms
1
POGO_CAT
07/11/2021 9:17 pm
Level 1 : New Miner
POGO_CAT's Avatar
yeah but a texture pack can not add functional arms you would need a datapack for that to actually work
1
BrownOwl
09/16/2021 11:05 pm
Level 60 : High Grandmaster Dinosaur
BrownOwl's Avatar
he used a command to summon one in
1
Unknown_64
07/09/2021 7:01 pm
Level 2 : Apprentice Explorer
Unknown_64's Avatar
What does this do? Also how did you make it so it could be multiple colors? Biome dependency?
1
Ivango
07/09/2021 7:22 pm
Level 74 : Legendary Ghast Rider
Ivango's Avatar
Is random
2
Ekho
07/10/2021 11:42 am
Level 32 : Artisan Blueberry
Ekho's Avatar
From what I know, you can use nametags on armor stands. Which means you can use optifine random entity textures to make these name-dependent, for ex. "Warped Armor Stand".



Still cool tho
1
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