Published Mar 10th, 2014, 3/10/14 4:33 pm
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Welcome to Vault-tec glass edition aimed for the richest of the rich.
Within this vault located on an island on the sea you're saver than ever!
Why?
- Not a place likely to get nuked.
- Protected by vault-tec special 1m tick diamond glass construction.
- Integrated life support.
- Vault-tec reputation & experience of building life sustaining vaults.
What does this exclusive vault offers?
- Perfect living while being able to see gossips through the walls.
- Safety.
- Hydro-generated power supply.
- Hospital also meant for plastic surgery.
- Green room, breath fresh air from the trees.
- Food, all kinds off, meat and clothing stuff.
- Central area for the kitchen princes and dining area.
- 13 (the new lucky number) living housings.
- Library area for some relaxing.
- Several work cabinets or for some affairs.
- Storage space.
- Jail/cooldown space for drunken/overheated persons.
- Direct trash disposal system provided by vault-tec latest hopper technology.
This was an experimental build for me. I began building this build without the creative-node texture pack. Later when I had that pack I noticed it looked quite different with the normal texture pack. I am aware it isn't that great but I am glad it is basicly finished since I almost lost my interest on the build.
The idea was to make an underwater based shelter while remaining visibility to outside through the usage of glass.
While building I decided to make it fully from glass as an experiment. Halfways I realized that I was actually building a vault as seen in Fallout except it is glass version.
Besides this was build for, just like the title, Creative-Node contest.
- map
- forum
The creative-node texture pack I used came from a link of a comment from the ''map'' link above.
Other details about the build:
- Every power, except emergency lighting, is controlled by one switch.
- The only working in&out entrance is the un-named water lock.
- Renders underwater proved to much trouble for me to make decent chunky renders.
Within this vault located on an island on the sea you're saver than ever!
Why?
- Not a place likely to get nuked.
- Protected by vault-tec special 1m tick diamond glass construction.
- Integrated life support.
- Vault-tec reputation & experience of building life sustaining vaults.
What does this exclusive vault offers?
- Perfect living while being able to see gossips through the walls.
- Safety.
- Hydro-generated power supply.
- Hospital also meant for plastic surgery.
- Green room, breath fresh air from the trees.
- Food, all kinds off, meat and clothing stuff.
- Central area for the kitchen princes and dining area.
- 13 (the new lucky number) living housings.
- Library area for some relaxing.
- Several work cabinets or for some affairs.
- Storage space.
- Jail/cooldown space for drunken/overheated persons.
- Direct trash disposal system provided by vault-tec latest hopper technology.
This was an experimental build for me. I began building this build without the creative-node texture pack. Later when I had that pack I noticed it looked quite different with the normal texture pack. I am aware it isn't that great but I am glad it is basicly finished since I almost lost my interest on the build.
The idea was to make an underwater based shelter while remaining visibility to outside through the usage of glass.
While building I decided to make it fully from glass as an experiment. Halfways I realized that I was actually building a vault as seen in Fallout except it is glass version.
Besides this was build for, just like the title, Creative-Node contest.
- map
- forum
The creative-node texture pack I used came from a link of a comment from the ''map'' link above.
Other details about the build:
- Every power, except emergency lighting, is controlled by one switch.
- The only working in&out entrance is the un-named water lock.
- Renders underwater proved to much trouble for me to make decent chunky renders.
Credit | The creators of ''Fallout'' for the inspiration. ''Creative-Node'' for the contest and provided map |
Progress | 100% complete |
Tags |
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