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How to start the game:
Starting the game involves choosing your team using the same system. Simply stand in the area corresponding to the team you wish to join: stand on the red for the seekers' team, stand on the green for the hiders' team, and stand on the grey for spectator mode. Once all players have chosen their teams, there will be a 5-second countdown before the game commences. It's important to note that the game requires at least one player to be a seeker and one player to be a hider in order to start. Additionally, a map must be selected. If all of these conditions are met, the game will begin.
How the game works:
Once the game has started, the hiders will be released to hide. The seekers, however, will not be released for a certain number of seconds as determined by the game settings. Once the seekers are released, a timer set beforehand in the settings will begin. If the hiders manage to survive until the end of the timer, the game will end, and the hiders will emerge victorious. Conversely, if the seekers successfully tag all of the hiders, the seekers will win.
Maps:
There are currently 9 maps! House, Lab, Library, Barn, Prison, Skyscraper, Factory, Amusement Park, & Giant Desk!
Features and settings:
Infection mode (on or off)
Seeker glowing (on or off)
Show tag messages (on or off)
Adjustable hiding time (30s to 3m)
Adjustable seeking time (1m to 10m)
Seeker speed (off, Speed 2, or speed 6)
Taunting (on or off)
Taunt impact (5s to 1m)
Taunt timeout (off to 1m)
Taunt cooldown (30s to 4m)
Taunt direction cue (on or off)
Other information/Q&A:
"/trigger unstuck" to reset yourself.
"/trigger end" to end the game.
Please report any bugs you find!
Note: Command blocks must be active for the map to work!
Starting the game involves choosing your team using the same system. Simply stand in the area corresponding to the team you wish to join: stand on the red for the seekers' team, stand on the green for the hiders' team, and stand on the grey for spectator mode. Once all players have chosen their teams, there will be a 5-second countdown before the game commences. It's important to note that the game requires at least one player to be a seeker and one player to be a hider in order to start. Additionally, a map must be selected. If all of these conditions are met, the game will begin.
How the game works:
Once the game has started, the hiders will be released to hide. The seekers, however, will not be released for a certain number of seconds as determined by the game settings. Once the seekers are released, a timer set beforehand in the settings will begin. If the hiders manage to survive until the end of the timer, the game will end, and the hiders will emerge victorious. Conversely, if the seekers successfully tag all of the hiders, the seekers will win.
Maps:
There are currently 9 maps! House, Lab, Library, Barn, Prison, Skyscraper, Factory, Amusement Park, & Giant Desk!
Features and settings:
Infection mode (on or off)
Seeker glowing (on or off)
Show tag messages (on or off)
Adjustable hiding time (30s to 3m)
Adjustable seeking time (1m to 10m)
Seeker speed (off, Speed 2, or speed 6)
Taunting (on or off)
Taunt impact (5s to 1m)
Taunt timeout (off to 1m)
Taunt cooldown (30s to 4m)
Taunt direction cue (on or off)
Other information/Q&A:
"/trigger unstuck" to reset yourself.
"/trigger end" to end the game.
Will it work on a Minecraft server?
The first time you spawn into the world, you will see a button that, when pressed, will automatically set all of the game rules, time, weather, etc. (yes)
How many players are required to play?
At least 2 players are required to play, and there is no set maximum number of players yet.
Bugs?
It's rare to encounter a bug but if you do to the point where the game is broken you can use the command "/trigger end" This should completely restart the game (if the game was running) but if it doesn't you can get a free copy of the map on this website!
Please report any bugs you find!
Note: Command blocks must be active for the map to work!
Credit | _Shadow_Master |
Progress | 100% complete |
Tags |
5 Update Logs
Update 1.2.1 : by _Sharky2 05/30/2024 10:25:12 amMay 30th
Bug Fixes:
Fixed infected hiders still being able to taunt
Fixed player joining while the game is running (I think)
Fixed infected hiders still being able to taunt
Fixed player joining while the game is running (I think)
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