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This is a self building structure which manage its development autonomously.
Every time it's activated it will generate a different layout.
Said layouts are pseudo-randomic fractal-like mazes and may be easy to get lost in them, be careful!
it's super-compact and adjustable.
When it's active it sends pulses through the whole structure and the extremities of the facility grow other modules.
It's the heart of the structure!
These rooms choose which modules will grow at the far end of the structure.
m- module, connection corridor
r- room with specific purpose
s- stair, unit of vertical connection
►Wait around 1min while the facility grows.
►Turn clock off & wait that pulses are extinguished. (no lag)
►Explore! ☻
■Modules for expansion in up direction (stairs)
■Module variety expansion
■Evaluation of semi-autonomous sub-structures (pits, large corridors, surfaces)
■Optimization (model changes, subrandomizers, ecc...)
A presentation video by africalinguist!
Every time it's activated it will generate a different layout.
Said layouts are pseudo-randomic fractal-like mazes and may be easy to get lost in them, be careful!
The Clock Room
In the center under the floor there is a simple low-frequency hopper clock with a double pulser,it's super-compact and adjustable.
When it's active it sends pulses through the whole structure and the extremities of the facility grow other modules.
It's the heart of the structure!
The Randomizers
The 4 rooms horizontally adjacent to the clock are the randomizers.These rooms choose which modules will grow at the far end of the structure.
All The Others
Other modules contain rooms and corridors which will be part of the structure.m- module, connection corridor
r- room with specific purpose
s- stair, unit of vertical connection
Instructions
►Turn on the clock with the 2 levers.►Wait around 1min while the facility grows.
►Turn clock off & wait that pulses are extinguished. (no lag)
►Explore! ☻
Future Objectives
■Iteration counter■Modules for expansion in up direction (stairs)
■Module variety expansion
■Evaluation of semi-autonomous sub-structures (pits, large corridors, surfaces)
■Optimization (model changes, subrandomizers, ecc...)
A presentation video by africalinguist!
Progress | 75% complete |
Tags |
1 Update Logs
Update v.1.1 : by Gheppio 10/07/2017 3:48:46 amOct 7th, 2017
+The Demolition Area has been added, here you can explore an already constructed Structure and easily see the Reset Unit in action.
*Updated train station and railway connections
Also added video of structure construction/demolition!
*Updated train station and railway connections
Also added video of structure construction/demolition!
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Anyway, if you try I'm curious to see the result!
......
I love Blame! too! But it's difficult to make something like the megastructure, it's so irregular varied! XD
Anyway, if I will finda way, I'll absolutely do it!
I would know how to made an infinite dungeon, or even how to limit its size with fixed entrance end goal positions :)