Published Feb 22nd, 2/22/24 10:22 am
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ACC4 submission
Lore based on AvidMc's Avid Adventures Lore
play on render distance 17
Within that dark Abyss , amongst the wandering ashes in the void , there once stood a great castle,the final monument to the hubris of its builders...
Today, all that remains , are the forgotten remnants of a time long past, and the creature that still desperately tries to hold onto it.
These walls all lined with the tragedy of innocent lives cut short, lingering in the cold dark , and twisted halls of this place.
Adventurer, it has been millenia since anyone has stepped into the now shattered paths of that fortress, who knows what secrets you could find in there?
Thank you Avid and his mods for organising the ACC4 event , to Magicmeowkins who introduced me to this whole thing, and skyartknight for inspiring the new map description!
And also to my brother for writing the old description to fulfill the 150 character requirement when I thought I only had a few minutes left before the the deadline on the 23rd because time zones , even though it didn't end up being neccessary , but its still a contribution!
Info
overworld coords
spawn : 4 -15 -2
end coords
end spawn 434 100 3
big hallway 475 125 30
crossroads 424 121-75 (connected to more rooms in all 4 cardinal directions)
prison/dungeon entrance 560 135 -111
execution room 785 118 -96
copper weapon 282 112 -124
throne room 287 120 48 (the treasury is to the right behind vault door)
exit 423 121 -380
outside 424 97 -552
some of the windows in the town area are blacked out using text displays to preserve visual clarity , so they may have interiors even if it dosen't look like it from the outside
Lore based on AvidMc's Avid Adventures Lore
play on render distance 17
Within that dark Abyss , amongst the wandering ashes in the void , there once stood a great castle,the final monument to the hubris of its builders...
Today, all that remains , are the forgotten remnants of a time long past, and the creature that still desperately tries to hold onto it.
These walls all lined with the tragedy of innocent lives cut short, lingering in the cold dark , and twisted halls of this place.
Adventurer, it has been millenia since anyone has stepped into the now shattered paths of that fortress, who knows what secrets you could find in there?
Thank you Avid and his mods for organising the ACC4 event , to Magicmeowkins who introduced me to this whole thing, and skyartknight for inspiring the new map description!
And also to my brother for writing the old description to fulfill the 150 character requirement when I thought I only had a few minutes left before the the deadline on the 23rd because time zones , even though it didn't end up being neccessary , but its still a contribution!
Info
overworld coords
spawn : 4 -15 -2
end coords
end spawn 434 100 3
big hallway 475 125 30
crossroads 424 121-75 (connected to more rooms in all 4 cardinal directions)
prison/dungeon entrance 560 135 -111
execution room 785 118 -96
copper weapon 282 112 -124
throne room 287 120 48 (the treasury is to the right behind vault door)
exit 423 121 -380
outside 424 97 -552
some of the windows in the town area are blacked out using text displays to preserve visual clarity , so they may have interiors even if it dosen't look like it from the outside
Progress | 100% complete |
Tags |
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I've commented on almost every ACC4 build so far and I'm actually lost for words here
1) The concept of the keep is an amazing thing
I read every lore book and the story is so fun to read
The lore leaves so much room for 2s to put their own creative spin on it
2) The enormity of this build is actually amazing
The complexity and creativity of this thing, the black concrete and the beauty make it so hard to even fly through the whole thing
I know that running through might be better for viewing, but in my limited time, the flying revealed to me so much
I'm sure I missed a lot in here so when Avid streams it, I know I'll find small stuff that I missed
Description Suggestion:
"In another interdimensional world entirely, lies a castle of utmost mystery. Its winding halls and huge sprawling hallways and towers creating a true, genuine masterpiece of a story. The tragic story of one who ended up in unfortunate circumstances line each and every location.
Thank you AvidMC so very much for this opportunity to..."
blah blah, Idk something like that use this if you wish
Any suggestions for a better map description and I will readily accept it