Published Sep 15th, 2013, 9/15/13 12:56 am
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Ever wanted to randomly generate any number between 0 and 10 billion in vanilla Minecraft? No... Oh well, i made it anyway ;)
Technically it's between 0 and 9,999,999,999 inclusive but that takes too long to write. (it still has 10 billion different outcomes) This could have been a lot smaller and faster using 7 segment displays, but this was also a test for my word processor memory and shift register.
Press start on this and it will give you a number that you will most likely never come across again in your lifetime.
Technically it's between 0 and 9,999,999,999 inclusive but that takes too long to write. (it still has 10 billion different outcomes) This could have been a lot smaller and faster using 7 segment displays, but this was also a test for my word processor memory and shift register.
Press start on this and it will give you a number that you will most likely never come across again in your lifetime.
Progress | 100% complete |
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I actually did change the memory on my latest design (this is about 2 months old) so that it goes on each segment rather than each character as you said. My new ones does 72 different characters (upper/lowercase letters numbers & symbols) meaning that it would have been 72 rsnor latches for each space... Now it's just 16 per. This is using your rsnor and AND gate bussing system which makes everything a lot more compact.
I'll post a new project of the progress of my word processor, maybe you could check that out. Still a long way to go though.
Thanks again for the tips and advice