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Racial Abilities
These are the following races (Subraces in Parenthesis) in the crusader mod indev version 1:
Human (Canid, Felid, Ursine) A cunning race, knows the strengths and weaknesses of most creatures
Elf (Wood, High, Dark, Sea, Snow) A magic oriented humanoid adept at magic, they don't like being compared to their Arcani descendants.
Dwarf (Mountain, Deep) A short statured people adept in mining and strength
Arachnian (Tropical, Arid) A spider like people, only the tropical variety can spin webs
Arcani (Earth, Fire, Water, Wind, Volcanic, Arborous, Cosmic, Acid, Lightning, Ice) An end native people adept in magic, their height rivals their enderman, rivals descended from elves adapting to life in the end.
Draconian (Acid, Fire, Ice, Lightning, Poison) A proud dragon like people, their laws are very draconian hence the name
Salamandrine (Fire, Ice, Water) A Salamander-like creature that has remarkable healing powers
Daedron (Wastes, Crimson, Basalt, Soul, Warped): A nether native humanoid with a lust for blood
Each Race should have 1 minor positive, 1 minor negative, one game breaking positive, 1 game breaking negative, and a racial ability.
Each Subrace should have 1 additional minor positive and 1 additional minor negative
You Can Vote on which one you would play
Human (Canid, Felid, Ursine) A cunning race, knows the strengths and weaknesses of most creatures
Elf (Wood, High, Dark, Sea, Snow) A magic oriented humanoid adept at magic, they don't like being compared to their Arcani descendants.
Dwarf (Mountain, Deep) A short statured people adept in mining and strength
Arachnian (Tropical, Arid) A spider like people, only the tropical variety can spin webs
Arcani (Earth, Fire, Water, Wind, Volcanic, Arborous, Cosmic, Acid, Lightning, Ice) An end native people adept in magic, their height rivals their enderman, rivals descended from elves adapting to life in the end.
Draconian (Acid, Fire, Ice, Lightning, Poison) A proud dragon like people, their laws are very draconian hence the name
Salamandrine (Fire, Ice, Water) A Salamander-like creature that has remarkable healing powers
Daedron (Wastes, Crimson, Basalt, Soul, Warped): A nether native humanoid with a lust for blood
Each Race should have 1 minor positive, 1 minor negative, one game breaking positive, 1 game breaking negative, and a racial ability.
Each Subrace should have 1 additional minor positive and 1 additional minor negative
You Can Vote on which one you would play
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