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CTM Model + Connected Textures Help Pls
Is there any way to make blocks have a different model, depending on what block is next to it? Im making an accurate block hitboxes pack, for blocks likke soul sand, honey, mud, etc. It looks really bad when its stacked on top of each other, and when its next to a wall, it xrays. I want them to have connected models, and i want them to cover 1 side with their texture, depending on whether theres a solid block next to it or not. Pls help
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