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Problem with coding biome variants on my Better Spider Remastered bedrock update

StalkerNugget's Avatar StalkerNugget4/13/23 3:30 pm scheduled history
1 emeralds 93
Hello guys, im planning on porting my better spider pack on bedrock, along with new java and bedrock biome variants, but im having a coding problem for bedrock. Its been like months, it still wont work, i tried Chatgpt, nothing still works, despite actually being accurate, according to Chatgpt. I decided to reverse engineer Adapted Mobs bedrock pack in order to make my variants work in designated biomes, but still dont work, even Chatgpt's confused.

I wanna ask to fix my bedrock biome varianting. Thank you
https://www.mediafire.com/file/47toid5dxbeek39/BedrockBetterSpiderFiles%2528PleaseExtract%2529.zip/file


Better Spider Remastered is my simple resource pack that enhances spider legs, and stuff


Update: it works, but its because i used the subpack folder of the Adapted Mobs pack, but like, theres gotta be an another way without requiring multiple files, like optifine only relying on a single .properties file
Posted by StalkerNugget's Avatar
StalkerNugget
Level 64 : High Grandmaster Dragon
435

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